TST13637
Testing server
Offline 95.26.140.51:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 42/500
-
02MODPlayers 121/100
-
03MODPlayers 51/225
-
04MODPlayers 25/700
-
05MODPlayers 4/200
-
06MODPlayers 7/1000
Quick answers
From the figures on this page.
Tags
Where does Testing server appear in Rust Tracker lists and filters?
On Rust Tracker, Testing server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Testing server?
These tags are published by Testing server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167231 (Build): Build: 167231; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Testing server?
Testing server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 19 days 8 hours.
Location and Status
Is Testing server up, and how does its uptime hold?
Tracking shows Testing server offline as of now, last seen 18 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 9 October 2026.
What Rust version is Testing server on?
Rust network protocol 2634 and build 167231 is the build on Testing server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Testing server in?
No region is published by Testing server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 95.26.140.51:28015.
Population
How many players are on Testing server right now?
Offline now for Testing server, last seen 18 days 19 hours ago.
What rank does Testing server carry among Rust servers?
Top 62% of all ranked servers, and #13,637 on seven-day player hours: Testing server.
Settings
Which settings and rules are confirmed on Testing server?
The name of Testing server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
How to Join
What is the way to join Testing server?
To connect: start Rust, press F1, enter client.connect 95.26.140.51:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.