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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,808online PAX73,203playing OCC3,760with players WIPED 3H145
MODModded traffic
Callsign

TST13658

Testing server

Offline 95.26.140.229:28015 checked 7d ago

moddedoxide
Clearance · join
Players now 1/ 1 100% full
7-day average1peak 1
Rank#13,658top 62%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Testing server?

On Rust Tracker, Testing server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Testing server is listed under?

Listed for the server browser to read, Testing server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Testing server?

Too few wipes on record for Testing server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 10 days 15 hours since this world was made.

Server Details

Is Testing server up, and how does its uptime hold?

Offline: Testing server confirmed offline, last seen 7 days 17 hours ago. 0 of 144 hours up over the last 6 full days: 0% uptime. First contact for Rust Tracker: 20 October 2026.

What Rust version is Testing server on?

Rust network protocol 2634 and build 167781 on Windows is what Testing server runs. The same protocol is required to join, and Steam updates it for you.

Where does Testing server sit?

No region is published by Testing server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 95.26.140.229:28015.

Population

What is the player count on Testing server?

Offline now for Testing server, last seen 7 days 17 hours ago. Peak of 1 in the last seven days, average 1 players.

Where does Testing server sit in the server rankings?

Seven-day player hours put Testing server at #13,658, within the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on Testing server?

No gather rate appears in Testing server's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Connect

How do you get onto Testing server?

Open the console in Rust with F1 after starting the game, then type client.connect 95.26.140.229:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.