TST15090
my test server
Offline 95.25.139.76:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:55 UTC39d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 33/500
-
02MODPlayers 134/100
-
03MODPlayers 49/225
-
04MODPlayers 13/700
-
05MODPlayers 2/200
-
06MODPlayers 3/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show my test server?
These Rust Tracker lists carry my test server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that my test server is listed under?
Listed for the server browser to read, my test server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp15 (Max players): 15 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on my test server on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does my test server wipe?
my test server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 39 days 15 hours.
Location and Status
What is the uptime on my test server, and is it online?
Tracking shows my test server offline as of now, last seen 39 days 9 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 19 September 2026.
What Rust version is my test server on?
Rust network protocol 2633 and build 164530 on Windows is what my test server runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is my test server in?
No region is published by my test server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 95.25.139.76:28015.
Player Count
Is my test server busy?
Offline now for my test server, last seen 39 days 9 hours ago.
Where does my test server sit in the server rankings?
Top – of all ranked servers, and #15,090 on seven-day player hours: my test server.
Settings
Which settings and rules are confirmed on my test server?
No gather rate appears in my test server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on my test server?
Procedural map on my test server, made by the game.
Connect
What is the way to join my test server?
Open the console in Rust with F1 after starting the game, then type client.connect 95.25.139.76:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp15
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.