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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,873online PAX91,534playing OCC3,854with players WIPED 3H380
MODModded traffic
Callsign

ZMD10302=

ZMADHOUSE PVE

Online 95.216.228.189:7781 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 70 0% full
7-day average0peak 1
Rank#10,302top 46%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:01 UTC10d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 178/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 126/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 186/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 88/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 86 on average RustSpain.com | EU Main
    Players 335/200
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 86 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 229/700
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show ZMADHOUSE PVE?

On Rust Tracker, ZMADHOUSE PVE sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on ZMADHOUSE PVE?

The game's server browser reads these tags from ZMADHOUSE PVE: gmrust (Game mode): Survival as standard Rust plays; mp70 (Max players): Slots: 70; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on ZMADHOUSE PVE on wipe day?

The average peak across recent wipes: 3 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for ZMADHOUSE PVE?

The record holds too few of ZMADHOUSE PVE's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 10 days 9 hours.

Location and Status

What is the uptime on ZMADHOUSE PVE, and is it online?

Right now ZMADHOUSE PVE is online. The uptime it reports puts the last restart about 6 days 16 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 October 2026.

Which Rust build is ZMADHOUSE PVE running?

Rust network protocol 2635 and build 168909 on Windows is what ZMADHOUSE PVE runs. To join, your game must be on the same protocol; Steam handles the update.

Is ZMADHOUSE PVE holding performance?

Average server fps over the last 48 hours: 113, with a low of 90. Buildings, deployables and the rest of the world took it to a maximum of 76,405 entities. Peak memory use: 5,247 MB. A climbing entity count and low fps are what register as lag for players.

Where does ZMADHOUSE PVE sit?

No region is published by ZMADHOUSE PVE. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 95.216.228.189:7781.

Player Count

How many players are on ZMADHOUSE PVE right now?

Tracking ZMADHOUSE PVE: 0 of 70 slots filled. Seven-day average 0 players; peak 1. At 06:00 UTC it drew its highest average of the last 48 hours: 0 players.

How does ZMADHOUSE PVE compare in the rankings?

On player hours over seven days, ZMADHOUSE PVE ranks #10,302, inside the top 46% of all ranked servers.

Settings

Which settings and rules are confirmed on ZMADHOUSE PVE?

No gather rate appears in ZMADHOUSE PVE's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for ZMADHOUSE PVE?

A procedural map of size 3,500 runs on ZMADHOUSE PVE, generated by the game from seed 2147483647. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join ZMADHOUSE PVE?

To connect: start Rust, press F1, enter client.connect 95.216.228.189:7781 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://www.gameserverapp.com.

Transponder codes

Server tags

What each one means.

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp70
Max players Slots: 70.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.