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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,693online PAX51,920playing OCC3,092with players WIPED 3H110
VANVanilla traffic
Callsign

OVR4976=

OverRust Classic Solo Duo Trio Quad [Max 4]

Online 95.213.184.220:28115 checked 9m ago

biweekly wipes vanilla
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 4
Rank#4,976top 22%
Last wipe12h agobiweekly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
0123402:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 13:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 13:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h.

The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 2.5

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 20d 11hThu 19 Nov, 13:10 UTC
  3. 34d 17hThu 3 Dec, 19:00 UTCFW
  4. 41d 11hThu 10 Dec, 13:10 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:10 UTC12h ago – – running 0
Fri 16 Oct, 19:41 UTC13d ago 5 halved by day 2 12.7 days 0
Thu 1 Oct, 13:25 UTC28d ago 2 held half 15.3 days 0
Thu 17 Sep, 13:20 UTC42d ago 5 halved by day 3 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03COM
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    Players 491/575
  4. 04COM
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    Players 80/200
  5. 05COM
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    Players 777/800
  6. 06COM
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    Players 233/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show OverRust Classic Solo Duo Trio Quad [Max 4]?

These Rust Tracker lists carry OverRust Classic Solo Duo Trio Quad [Max 4]: Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the tags mean that OverRust Classic Solo Duo Trio Quad [Max 4] is listed under?

These tags are published by OverRust Classic Solo Duo Trio Quad [Max 4] for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on OverRust Classic Solo Duo Trio Quad [Max 4] when wipe day lands?

The average peak across recent wipes: 4 players. The peak on the latest wipe came 19 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. The fall below half came by day 2.5 where it did not hold.

When does OverRust Classic Solo Duo Trio Quad [Max 4] wipe?

At OverRust Classic Solo Duo Trio Quad [Max 4] the wipes follow a every 3 weeks on Thursday at 13:10 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Location and Status

What is the uptime on OverRust Classic Solo Duo Trio Quad [Max 4], and is it online?

Right now OverRust Classic Solo Duo Trio Quad [Max 4] is online. By its own uptime figure, the last restart was roughly 9 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is OverRust Classic Solo Duo Trio Quad [Max 4] on?

Confirmed for OverRust Classic Solo Duo Trio Quad [Max 4]: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on OverRust Classic Solo Duo Trio Quad [Max 4]?

For the last 48 hours it averaged 114 server fps; the floor was 95. Buildings, deployables and the rest of the world took it to a maximum of 107,907 entities. Peak memory use: 3,246 MB. A climbing entity count and low fps are what register as lag for players.

Which location is OverRust Classic Solo Duo Trio Quad [Max 4] in?

Region: none published by OverRust Classic Solo Duo Trio Quad [Max 4]. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 95.213.184.220:28115.

Player Count

Is OverRust Classic Solo Duo Trio Quad [Max 4] busy?

Tracking OverRust Classic Solo Duo Trio Quad [Max 4]: 0 of 100 slots filled. Peak of 4 in the last seven days, average 0 players. Busiest window in 48 hours: 19:00 UTC, 3 players on average.

Where does OverRust Classic Solo Duo Trio Quad [Max 4] sit in the server rankings?

Top 22% of all ranked servers, and #4,976 on seven-day player hours: OverRust Classic Solo Duo Trio Quad [Max 4].

Settings

Which settings and rules are confirmed on OverRust Classic Solo Duo Trio Quad [Max 4]?

Nothing in OverRust Classic Solo Duo Trio Quad [Max 4]'s name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for OverRust Classic Solo Duo Trio Quad [Max 4]?

A procedural map of size 4,250 runs on OverRust Classic Solo Duo Trio Quad [Max 4], generated by the game from seed 25326609. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join OverRust Classic Solo Duo Trio Quad [Max 4]?

To connect: start Rust, press F1, enter client.connect 95.213.184.220:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://overhosting.ru.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.