SPP15240
SUPPLY-ISOLATED-TEST
Offline 95.182.82.154:28915 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
-
02MODPlayers 121/100
-
03MODPlayers 183/225
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04MODPlayers 126/700
-
05MODPlayers 19/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show SUPPLY-ISOLATED-TEST?
These Rust Tracker lists carry SUPPLY-ISOLATED-TEST: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that SUPPLY-ISOLATED-TEST is listed under?
Listed for the server browser to read, SUPPLY-ISOLATED-TEST publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for SUPPLY-ISOLATED-TEST?
SUPPLY-ISOLATED-TEST's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 11 days 10 hours since this world was made.
Location and Status
What is the uptime on SUPPLY-ISOLATED-TEST, and is it online?
Offline now, SUPPLY-ISOLATED-TEST was last seen 11 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 17 October 2026.
Which Rust version is confirmed on SUPPLY-ISOLATED-TEST?
Rust network protocol 2634 and build 167781 is the build on SUPPLY-ISOLATED-TEST; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does SUPPLY-ISOLATED-TEST sit?
Region: none published by SUPPLY-ISOLATED-TEST. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 95.182.82.154:28915.
Population
How many players are on SUPPLY-ISOLATED-TEST right now?
Last seen 11 days 6 hours ago; SUPPLY-ISOLATED-TEST is offline at present.
What rank does SUPPLY-ISOLATED-TEST carry among Rust servers?
On player hours over seven days, SUPPLY-ISOLATED-TEST ranks #15,240, inside the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on SUPPLY-ISOLATED-TEST?
Nothing in SUPPLY-ISOLATED-TEST's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. Off: VAC, Valve's anti-cheat.
Which map is confirmed for SUPPLY-ISOLATED-TEST?
Generated by the game: the procedural map on SUPPLY-ISOLATED-TEST.
Connect
Which steps join SUPPLY-ISOLATED-TEST?
Open the console in Rust with F1 after starting the game, then type client.connect 95.182.82.154:28915. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.