GMP15423
GAMEPLAY-AUDIT-ISOLATED
Offline 95.182.82.154:28715 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 06:49 UTC3d ago | 0 | – | running | 0 |
| Mon 19 Oct, 11:05 UTC9d ago | 0 | – | 5.8 days | 0 |
| Sat 17 Oct, 14:06 UTC10d ago | 0 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 172/500
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02MODPlayers 132/100
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03MODPlayers 184/225
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04MODPlayers 129/700
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05MODPlayers 14/200
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06MODPlayers 57/1000
Quick answers
From the figures on this page.
Filters
Where does GAMEPLAY-AUDIT-ISOLATED appear in Rust Tracker lists and filters?
These Rust Tracker lists carry GAMEPLAY-AUDIT-ISOLATED: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that GAMEPLAY-AUDIT-ISOLATED is listed under?
The game's server browser reads these tags from GAMEPLAY-AUDIT-ISOLATED: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on GAMEPLAY-AUDIT-ISOLATED when wipe day lands?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for GAMEPLAY-AUDIT-ISOLATED?
Irregular wipe times at GAMEPLAY-AUDIT-ISOLATED: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 3 days 5 hours since this world was made.
Location and Status
Is GAMEPLAY-AUDIT-ISOLATED up, and how does its uptime hold?
Tracking shows GAMEPLAY-AUDIT-ISOLATED offline as of now, last seen 3 days 5 hours ago. 1 of 168 hours up over the last 7 full days: 1% uptime. The first sighting by Rust Tracker was 17 October 2026.
What Rust version is GAMEPLAY-AUDIT-ISOLATED on?
Rust network protocol 2634 and build 167781 is the build on GAMEPLAY-AUDIT-ISOLATED; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does GAMEPLAY-AUDIT-ISOLATED sit?
Region: none published by GAMEPLAY-AUDIT-ISOLATED. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 95.182.82.154:28715.
Player Count
What is the player count on GAMEPLAY-AUDIT-ISOLATED?
Last seen 3 days 5 hours ago; GAMEPLAY-AUDIT-ISOLATED is offline at present. Seven-day average for this server: 0 players.
How does GAMEPLAY-AUDIT-ISOLATED compare in the rankings?
Seven-day player hours put GAMEPLAY-AUDIT-ISOLATED at #15,423, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on GAMEPLAY-AUDIT-ISOLATED?
No gather rate appears in GAMEPLAY-AUDIT-ISOLATED's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is off, Valve's anti-cheat.
What map is GAMEPLAY-AUDIT-ISOLATED on?
Procedural map on GAMEPLAY-AUDIT-ISOLATED, made by the game.
Connect
How do you get onto GAMEPLAY-AUDIT-ISOLATED?
To connect: start Rust, press F1, enter client.connect 95.182.82.154:28715 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.