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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,702online PAX66,491playing OCC3,572with players WIPED 3H111
MODModded traffic
Callsign

GMP15423

GAMEPLAY-AUDIT-ISOLATED

Offline 95.182.82.154:28715 checked 3d ago

moddedcarbon
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,423top 69%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:49 UTC3d ago 0 – running 0
Mon 19 Oct, 11:05 UTC9d ago 0 – 5.8 days 0
Sat 17 Oct, 14:06 UTC10d ago 0 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does GAMEPLAY-AUDIT-ISOLATED appear in Rust Tracker lists and filters?

These Rust Tracker lists carry GAMEPLAY-AUDIT-ISOLATED: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that GAMEPLAY-AUDIT-ISOLATED is listed under?

The game's server browser reads these tags from GAMEPLAY-AUDIT-ISOLATED: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on GAMEPLAY-AUDIT-ISOLATED when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for GAMEPLAY-AUDIT-ISOLATED?

Irregular wipe times at GAMEPLAY-AUDIT-ISOLATED: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 3 days 5 hours since this world was made.

Location and Status

Is GAMEPLAY-AUDIT-ISOLATED up, and how does its uptime hold?

Tracking shows GAMEPLAY-AUDIT-ISOLATED offline as of now, last seen 3 days 5 hours ago. 1 of 168 hours up over the last 7 full days: 1% uptime. The first sighting by Rust Tracker was 17 October 2026.

What Rust version is GAMEPLAY-AUDIT-ISOLATED on?

Rust network protocol 2634 and build 167781 is the build on GAMEPLAY-AUDIT-ISOLATED; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does GAMEPLAY-AUDIT-ISOLATED sit?

Region: none published by GAMEPLAY-AUDIT-ISOLATED. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 95.182.82.154:28715.

Player Count

What is the player count on GAMEPLAY-AUDIT-ISOLATED?

Last seen 3 days 5 hours ago; GAMEPLAY-AUDIT-ISOLATED is offline at present. Seven-day average for this server: 0 players.

How does GAMEPLAY-AUDIT-ISOLATED compare in the rankings?

Seven-day player hours put GAMEPLAY-AUDIT-ISOLATED at #15,423, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on GAMEPLAY-AUDIT-ISOLATED?

No gather rate appears in GAMEPLAY-AUDIT-ISOLATED's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is off, Valve's anti-cheat.

What map is GAMEPLAY-AUDIT-ISOLATED on?

Procedural map on GAMEPLAY-AUDIT-ISOLATED, made by the game.

Connect

How do you get onto GAMEPLAY-AUDIT-ISOLATED?

To connect: start Rust, press F1, enter client.connect 95.182.82.154:28715 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players 0 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.