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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,802online PAX77,039playing OCC3,777with players WIPED 3H111
MODModded traffic
Callsign

FRN12999

Solo Frontier TEST - acceptance

Offline 95.182.104.45:28115 checked 14d ago

teams off moddedcarbon
Clearance · join
Players now 1/ 20 5% full
7-day average0peak –
Rank#12,999top 60%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 140/225
  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Solo Frontier TEST - acceptance?

Modded servers, tracked live — the Rust Tracker lists that include Solo Frontier TEST - acceptance. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags on Solo Frontier TEST - acceptance?

These tags are published by Solo Frontier TEST - acceptance for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Capacity: 20 slots; ts0 (Group limit): Teams: off; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does Solo Frontier TEST - acceptance wipe?

The record holds too few of Solo Frontier TEST - acceptance's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 27 days 2 hours.

Location and Status

Is Solo Frontier TEST - acceptance up, and how does its uptime hold?

Offline now, Solo Frontier TEST - acceptance was last seen 14 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 October 2026.

Which Rust build is Solo Frontier TEST - acceptance running?

Confirmed for Solo Frontier TEST - acceptance: Rust network protocol 2634 and build 166494, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is Solo Frontier TEST - acceptance hosted in?

Region: none published by Solo Frontier TEST - acceptance. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 95.182.104.45:28115.

Population

What is the player count on Solo Frontier TEST - acceptance?

Last seen 14 days 12 hours ago; Solo Frontier TEST - acceptance is offline at present.

How does Solo Frontier TEST - acceptance compare in the rankings?

Seven-day player hours put Solo Frontier TEST - acceptance at #12,999, within the top 60% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Solo Frontier TEST - acceptance?

Nothing in Solo Frontier TEST - acceptance's name states a gather rate. The group limit is not published. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

What map is Solo Frontier TEST - acceptance on?

Generated by the game: the procedural map on Solo Frontier TEST - acceptance.

How to Join

How do you get onto Solo Frontier TEST - acceptance?

To connect: start Rust, press F1, enter client.connect 95.182.104.45:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players Capacity: 20 slots.
ts0
Group limit Teams: off.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.