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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,604online PAX34,824playing OCC2,902with players WIPED 3H68
MODModded traffic
Callsign

ANC16009

ANCHOR TEST - local stand

Offline 95.105.76.2:28115 checked 23d ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#16,009top 71%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:28 UTC23d ago 0 – running 0
Thu 24 Sep, 17:31 UTC33d ago 0 – 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does ANCHOR TEST - local stand appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include ANCHOR TEST - local stand. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does ANCHOR TEST - local stand carry, and what do they mean?

Listed for the server browser to read, ANCHOR TEST - local stand publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on ANCHOR TEST - local stand on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 1 hours after it.

When does ANCHOR TEST - local stand wipe?

Too few wipes on record for ANCHOR TEST - local stand to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 23 days 17 hours.

Location and Status

What is the uptime on ANCHOR TEST - local stand, and is it online?

Tracking shows ANCHOR TEST - local stand offline as of now, last seen 23 days 17 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 24 September 2026.

Which Rust build is ANCHOR TEST - local stand running?

Confirmed for ANCHOR TEST - local stand: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.

What location is ANCHOR TEST - local stand hosted in?

Region: none published by ANCHOR TEST - local stand. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 95.105.76.2:28115.

Population

What is the player count on ANCHOR TEST - local stand?

Offline: ANCHOR TEST - local stand, last seen 23 days 17 hours ago.

What rank does ANCHOR TEST - local stand carry among Rust servers?

On player hours over seven days, ANCHOR TEST - local stand ranks #16,009, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on ANCHOR TEST - local stand?

No gather rate appears in ANCHOR TEST - local stand's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for ANCHOR TEST - local stand?

A procedural map runs on ANCHOR TEST - local stand, generated by the game.

How to Join

How do you get onto ANCHOR TEST - local stand?

Open the console in Rust with F1 after starting the game, then type client.connect 95.105.76.2:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.