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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,603online PAX34,648playing OCC2,845with players WIPED 3H58
MODModded traffic
Callsign

ETR15519

Eternal Rust | DEV

Offline 94.67.209.90:28015 checked 15d ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,519top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Eternal Rust | DEV appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Eternal Rust | DEV. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Eternal Rust | DEV is listed under?

The game's server browser reads these tags from Eternal Rust | DEV: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts6 (Group limit): Teams are capped at 6; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does Eternal Rust | DEV wipe?

The record holds too few of Eternal Rust | DEV's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 8 hours.

Server Details

How reliable is Eternal Rust | DEV, and is it online now?

Tracking shows Eternal Rust | DEV offline as of now, last seen 15 days 13 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 11 October 2026.

Which Rust version is confirmed on Eternal Rust | DEV?

Confirmed for Eternal Rust | DEV: Rust network protocol 2634 and build 167584, Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Eternal Rust | DEV sit?

Nothing on region from Eternal Rust | DEV; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 94.67.209.90:28015.

Population

Is Eternal Rust | DEV busy?

Offline: Eternal Rust | DEV, last seen 15 days 13 hours ago.

How does Eternal Rust | DEV compare in the rankings?

On player hours over seven days, Eternal Rust | DEV ranks #15,519, inside the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on Eternal Rust | DEV?

The name of Eternal Rust | DEV carries no gather rate. Up to 6 players per group. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Eternal Rust | DEV?

A procedural map runs on Eternal Rust | DEV, generated by the game.

Connect

What is the way to join Eternal Rust | DEV?

Open the console in Rust with F1 after starting the game, then type client.connect 94.67.209.90:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts6,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts6
Group limit Teams are capped at 6.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.