SGR4787=
SGRust@Mint
Offline 163.245.198.190:25709 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:54 UTC2d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 40/280
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02MODPlayers 9/160
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03MODPlayers 6/100
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04MODPlayers 0/200
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05MODPlayers 0/200
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06MODPlayers 0/50
Quick answers
From the figures on this page.
Tags
Where does SGRust@Mint appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include SGRust@Mint. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on SGRust@Mint?
Listed for the server browser to read, SGRust@Mint publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on SGRust@Mint when wipe day lands?
Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 27 hours after it.
When does SGRust@Mint wipe?
SGRust@Mint's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 2 days 22 hours since this world was made.
Server Details
What is the uptime on SGRust@Mint, and is it online?
Offline now, SGRust@Mint was last seen 16 hours ago. About 6 hours ago it restarted last, based on reported uptime. Uptime stood at 28% for the last 3 full days, 20 of 72 hours online. The first sighting by Rust Tracker was 26 October 2026.
Which Rust version is confirmed on SGRust@Mint?
Rust network protocol 2635 and build 168909 on Linux is what SGRust@Mint runs. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does SGRust@Mint run?
For the last 48 hours it averaged 57 server fps; the floor was 46. Peak entity count: 124,489, covering buildings, deployables and all else in the world. Peak memory use: 3,747 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does SGRust@Mint sit?
No region is published by SGRust@Mint. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 163.245.198.190:25709.
Population
How many players are on SGRust@Mint right now?
Offline now for SGRust@Mint, last seen 16 hours ago. Over seven days: average 2, peak 3 players. Busiest window in 48 hours: 04:00 UTC, 3 players on average.
What rank does SGRust@Mint carry among Rust servers?
On player hours over seven days, SGRust@Mint ranks #4,787, inside the top 21% of all ranked servers.
Settings
Which settings and rules are confirmed on SGRust@Mint?
No gather rate appears in SGRust@Mint's name. Up to 6 players per group. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is SGRust@Mint on?
Generated by the game from seed 100000, the procedural map on SGRust@Mint measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join SGRust@Mint?
Open the console in Rust with F1 after starting the game, then type client.connect 163.245.198.190:25709. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z
Game
gmrust
mp10
ts6
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.