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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,611online PAX36,787playing OCC2,913with players WIPED 3H75
MODModded traffic
Callsign

ETR15348

Eternal Rust | DEV

Offline 94.67.123.111:28015 checked 7d ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Eternal Rust | DEV appear in Rust Tracker lists and filters?

On Rust Tracker, Eternal Rust | DEV sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Eternal Rust | DEV carry, and what do they mean?

Listed for the server browser to read, Eternal Rust | DEV publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts6 (Group limit): No team may exceed 6; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for Eternal Rust | DEV?

Eternal Rust | DEV's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 27 days 11 hours.

Server Details

How reliable is Eternal Rust | DEV, and is it online now?

Offline now, Eternal Rust | DEV was last seen 7 days 9 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 21 October 2026.

Which Rust build is Eternal Rust | DEV running?

Rust network protocol 2634 and build 167781 on Windows is what Eternal Rust | DEV runs. The same protocol is required to join, and Steam updates it for you.

Where does Eternal Rust | DEV sit?

No region is published by Eternal Rust | DEV. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 94.67.123.111:28015.

Population

What is the player count on Eternal Rust | DEV?

Offline now for Eternal Rust | DEV, last seen 7 days 9 hours ago.

Where does Eternal Rust | DEV sit in the server rankings?

Seven-day player hours put Eternal Rust | DEV at #15,348, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Eternal Rust | DEV?

The name of Eternal Rust | DEV carries no gather rate. Up to 6 players per group. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is Eternal Rust | DEV on?

Generated by the game: the procedural map on Eternal Rust | DEV.

How to Join

What is the way to join Eternal Rust | DEV?

Open the console in Rust with F1 after starting the game, then type client.connect 94.67.123.111:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players 100 slots on this server.
ts6
Group limit No team may exceed 6.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.