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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,679online PAX48,756playing OCC3,222with players WIPED 3H129
MODModded traffic
Callsign

TST14358

TEST

Offline 94.236.211.78:28015 checked 6d ago

moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average0peak 1
Rank#14,358top 65%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 162 on average ShockRust | Blue | NoLimit
    Players 35/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 128/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 114 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 50/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 36/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 7/200
  6. 06MOD
    Callsign CSL451groups of 8+ · 85 on average CSL Scenery Budget Test
    Players 0/500
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does TEST appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include TEST. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does TEST carry, and what do they mean?

These tags are published by TEST for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for TEST?

Too few wipes on record for TEST to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 6 days 6 hours.

Server Details

Is TEST up, and how does its uptime hold?

Offline now, TEST was last seen 6 days 6 hours ago. 0% uptime over the last 6 full days, with 0 of 144 hours up. Rust Tracker logged it first on 21 October 2026.

Which Rust build is TEST running?

Confirmed for TEST: Rust network protocol 2634 and build 166652, Windows. The same protocol is required to join, and Steam updates it for you.

Where does TEST sit?

No region is published by TEST. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 94.236.211.78:28015.

Player Count

How many players are on TEST right now?

Last seen 6 days 6 hours ago; TEST is offline at present. Peak of 1 in the last seven days, average 0 players.

Where does TEST sit in the server rankings?

On player hours over seven days, TEST ranks #14,358, inside the top 65% of all ranked servers.

Settings

Which settings and rules are confirmed on TEST?

Nothing in TEST's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on TEST?

Generated by the game: the procedural map on TEST.

Connect

Which steps join TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 94.236.211.78:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.