DVB14089
Rust Devblog Server
Offline 94.229.27.161:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 166/500
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02MODPlayers 123/100
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03MODPlayers 181/225
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04MODPlayers 71/700
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05MODPlayers 13/200
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06MODPlayers 21/1000
Quick answers
From the figures on this page.
Tags
Where does Rust Devblog Server appear in Rust Tracker lists and filters?
On Rust Tracker, Rust Devblog Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Which tags does Rust Devblog Server carry, and what do they mean?
Listed for the server browser to read, Rust Devblog Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): Network layer is RakNet, which is standard for the game; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; hil2cpp (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Rust Devblog Server wipe?
The record holds too few of Rust Devblog Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 31 days 11 hours since this world was made.
Server Details
What is the uptime on Rust Devblog Server, and is it online?
Offline now, Rust Devblog Server was last seen 13 days 7 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 16 October 2026.
Which Rust build is Rust Devblog Server running?
Confirmed for Rust Devblog Server: Rust network protocol 2362, Windows. Steam updates it for you; your game must share the protocol to join.
What location is Rust Devblog Server hosted in?
Nothing on region from Rust Devblog Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 94.229.27.161:28015.
Player Count
Is Rust Devblog Server busy?
Last seen 13 days 7 hours ago; Rust Devblog Server is offline at present.
How does Rust Devblog Server compare in the rankings?
On player hours over seven days, Rust Devblog Server ranks #14,089, inside the top 65% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Devblog Server?
No gather rate appears in Rust Devblog Server's name. No group limit appears. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. Off: VAC, Valve's anti-cheat.
Which map is confirmed for Rust Devblog Server?
Procedural map on Rust Devblog Server, made by the game.
Connect
Which steps join Rust Devblog Server?
Open the console in Rust with F1 after starting the game, then type client.connect 94.229.27.161:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.