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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,766online PAX66,169playing OCC3,487with players WIPED 3H192
MODModded traffic
Callsign

DVB14089

Rust Devblog Server

Offline 94.229.27.161:28015 checked 13d ago

moddedcarbon
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,089top 65%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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    Players 123/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 181/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 71/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
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  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 21/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust Devblog Server appear in Rust Tracker lists and filters?

On Rust Tracker, Rust Devblog Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Which tags does Rust Devblog Server carry, and what do they mean?

Listed for the server browser to read, Rust Devblog Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): Network layer is RakNet, which is standard for the game; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; hil2cpp (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Rust Devblog Server wipe?

The record holds too few of Rust Devblog Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 31 days 11 hours since this world was made.

Server Details

What is the uptime on Rust Devblog Server, and is it online?

Offline now, Rust Devblog Server was last seen 13 days 7 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 16 October 2026.

Which Rust build is Rust Devblog Server running?

Confirmed for Rust Devblog Server: Rust network protocol 2362, Windows. Steam updates it for you; your game must share the protocol to join.

What location is Rust Devblog Server hosted in?

Nothing on region from Rust Devblog Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 94.229.27.161:28015.

Player Count

Is Rust Devblog Server busy?

Last seen 13 days 7 hours ago; Rust Devblog Server is offline at present.

How does Rust Devblog Server compare in the rankings?

On player hours over seven days, Rust Devblog Server ranks #14,089, inside the top 65% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Devblog Server?

No gather rate appears in Rust Devblog Server's name. No group limit appears. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. Off: VAC, Valve's anti-cheat.

Which map is confirmed for Rust Devblog Server?

Procedural map on Rust Devblog Server, made by the game.

Connect

Which steps join Rust Devblog Server?

Open the console in Rust with F1 after starting the game, then type client.connect 94.229.27.161:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
v2362
Protocol To join, your game must match protocol 2362.
ptrak
Networking Network layer is RakNet, which is standard for the game.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Other

hil2cpp
Custom tag The owner or a plugin set it; it is not a standard Rust tag.
stok
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.