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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,704online PAX46,860playing OCC3,181with players WIPED 3H98
MODModded traffic
Callsign

DVB15602

Rust Devblog Server

Offline 94.229.24.69:28015 checked 16d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,602top 71%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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    Players 133/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 47/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 37/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
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  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 5/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rust Devblog Server?

These Rust Tracker lists carry Rust Devblog Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Which tags does Rust Devblog Server carry, and what do they mean?

The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; v2362 (Protocol): Your game must be on protocol 2362 to connect; ptrak (Networking): Network layer is RakNet, which is standard for the game; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; hil2cpp (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Rust Devblog Server wipe?

Too few wipes on record for Rust Devblog Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 31 days.

Location and Status

How reliable is Rust Devblog Server, and is it online now?

Tracking shows Rust Devblog Server offline as of now, last seen 16 days 20 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 12 October 2026.

Which Rust version is confirmed on Rust Devblog Server?

Confirmed for Rust Devblog Server: Rust network protocol 2362, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Rust Devblog Server sit?

Nothing on region from Rust Devblog Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 94.229.24.69:28015.

Population

Is Rust Devblog Server busy?

Offline: Rust Devblog Server, last seen 16 days 20 hours ago.

How does Rust Devblog Server compare in the rankings?

Top 71% of all ranked servers, and #15,602 on seven-day player hours: Rust Devblog Server.

Settings

Which settings and rules are confirmed on Rust Devblog Server?

Nothing in Rust Devblog Server's name states a gather rate. The group limit is not published. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. Off: VAC, Valve's anti-cheat.

What map is Rust Devblog Server on?

A procedural map runs on Rust Devblog Server, generated by the game.

How to Join

Which steps join Rust Devblog Server?

Open the console in Rust with F1 after starting the game, then type client.connect 94.229.24.69:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
v2362
Protocol Your game must be on protocol 2362 to connect.
ptrak
Networking Network layer is RakNet, which is standard for the game.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Other

hil2cpp
Custom tag Set by the owner or a plugin; not a standard Rust tag.
stok
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.