DVB15404
Rust Devblog Server
Offline 94.229.19.238:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 173/500
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02MODPlayers 125/100
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03MODPlayers 81/700
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04MODPlayers 20/200
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05MODPlayers 24/1000
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06MODPlayers 260/700
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Rust Devblog Server?
On Rust Tracker, Rust Devblog Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should you read the tags on Rust Devblog Server?
The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; v2362 (Protocol): Your game must be on protocol 2362 to connect; ptrak (Networking): Network layer: RakNet, the game's standard; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; hil2cpp (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does Rust Devblog Server wipe?
Rust Devblog Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 31 days 12 hours.
Location and Status
Is Rust Devblog Server up, and how does its uptime hold?
Offline: Rust Devblog Server confirmed offline, last seen 8 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 20 October 2026.
Which Rust version is confirmed on Rust Devblog Server?
Rust network protocol 2362 is the build on Rust Devblog Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is Rust Devblog Server hosted in?
No region is published by Rust Devblog Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 94.229.19.238:28015.
Player Count
How many players are on Rust Devblog Server right now?
Offline: Rust Devblog Server, last seen 8 days 15 hours ago.
What rank does Rust Devblog Server carry among Rust servers?
On player hours over seven days, Rust Devblog Server ranks #15,404, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Rust Devblog Server?
The name of Rust Devblog Server carries no gather rate. The group limit is not published. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is off, Valve's anti-cheat.
Which map is confirmed for Rust Devblog Server?
Generated by the game: the procedural map on Rust Devblog Server.
How to Join
How do you get onto Rust Devblog Server?
Open the console in Rust with F1 after starting the game, then type client.connect 94.229.19.238:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.