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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,803online PAX71,182playing OCC3,639with players WIPED 3H205
MODModded traffic
Callsign

DVB15404

Rust Devblog Server

Offline 94.229.19.238:28015 checked 8d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,404top 69%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 125/100
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 81/700
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 20/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 24/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 260/700
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust Devblog Server?

On Rust Tracker, Rust Devblog Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags on Rust Devblog Server?

The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; v2362 (Protocol): Your game must be on protocol 2362 to connect; ptrak (Networking): Network layer: RakNet, the game's standard; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; hil2cpp (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Rust Devblog Server wipe?

Rust Devblog Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 31 days 12 hours.

Location and Status

Is Rust Devblog Server up, and how does its uptime hold?

Offline: Rust Devblog Server confirmed offline, last seen 8 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 20 October 2026.

Which Rust version is confirmed on Rust Devblog Server?

Rust network protocol 2362 is the build on Rust Devblog Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is Rust Devblog Server hosted in?

No region is published by Rust Devblog Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 94.229.19.238:28015.

Player Count

How many players are on Rust Devblog Server right now?

Offline: Rust Devblog Server, last seen 8 days 15 hours ago.

What rank does Rust Devblog Server carry among Rust servers?

On player hours over seven days, Rust Devblog Server ranks #15,404, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Devblog Server?

The name of Rust Devblog Server carries no gather rate. The group limit is not published. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is off, Valve's anti-cheat.

Which map is confirmed for Rust Devblog Server?

Generated by the game: the procedural map on Rust Devblog Server.

How to Join

How do you get onto Rust Devblog Server?

Open the console in Rust with F1 after starting the game, then type client.connect 94.229.19.238:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
v2362
Protocol Your game must be on protocol 2362 to connect.
ptrak
Networking Network layer: RakNet, the game's standard.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Other

hil2cpp
Custom tag The owner or a plugin set it; it is not a standard Rust tag.
stok
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.