DVB15341
Rust Devblog Server
Offline 94.229.19.113:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 173/500
-
02MODPlayers 125/100
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03MODPlayers 81/700
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04MODPlayers 20/200
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05MODPlayers 24/1000
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06MODPlayers 260/700
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Rust Devblog Server?
These Rust Tracker lists carry Rust Devblog Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Which tags does Rust Devblog Server carry, and what do they mean?
The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): RakNet is the network layer — the game's standard; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; hil2cpp (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Rust Devblog Server wipe?
Rust Devblog Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 31 days 12 hours.
Server Details
Is Rust Devblog Server up, and how does its uptime hold?
Tracking shows Rust Devblog Server offline as of now, last seen 7 days 7 hours ago. 0 of 144 hours up over the last 6 full days: 0% uptime. First contact for Rust Tracker: 22 October 2026.
Which Rust build is Rust Devblog Server running?
Confirmed for Rust Devblog Server: Rust network protocol 2362, Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Rust Devblog Server in?
Region: none published by Rust Devblog Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 94.229.19.113:28015.
Player Count
What is the player count on Rust Devblog Server?
Offline now for Rust Devblog Server, last seen 7 days 7 hours ago. The last seven days put it at 0 players on average.
Where does Rust Devblog Server sit in the server rankings?
Seven-day player hours put Rust Devblog Server at #15,341, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Devblog Server?
No gather rate appears in Rust Devblog Server's name. The group limit is not published. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is off, Valve's anti-cheat.
Which map is confirmed for Rust Devblog Server?
A procedural map runs on Rust Devblog Server, generated by the game.
How to Join
What is the way to join Rust Devblog Server?
To connect: start Rust, press F1, enter client.connect 94.229.19.113:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.