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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,697online PAX44,561playing OCC3,120with players WIPED 3H101
MODModded traffic
Callsign

DVB16968

Rust Devblog Server

Offline 94.229.18.211:28015 checked 31d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,968top 71%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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    Players 135/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 40/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 34/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
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  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 5/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust Devblog Server?

Modded servers, tracked live — the Rust Tracker lists that include Rust Devblog Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags on Rust Devblog Server?

Listed for the server browser to read, Rust Devblog Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): Network layer is RakNet, which is standard for the game; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Rust Devblog Server?

Too few wipes on record for Rust Devblog Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 36 days 6 hours.

Location and Status

What is the uptime on Rust Devblog Server, and is it online?

Offline now, Rust Devblog Server was last seen 31 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 27 September 2026.

What Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Steam updates it for you; your game must share the protocol to join.

Where does Rust Devblog Server sit?

Region: none published by Rust Devblog Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 94.229.18.211:28015.

Player Count

How many players are on Rust Devblog Server right now?

Offline now for Rust Devblog Server, last seen 31 days 7 hours ago.

What rank does Rust Devblog Server carry among Rust servers?

On player hours over seven days, Rust Devblog Server ranks #16,968, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Devblog Server?

No gather rate appears in Rust Devblog Server's name. No group limit is published. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is off, Valve's anti-cheat.

Which map is loaded on Rust Devblog Server?

Generated by the game: the procedural map on Rust Devblog Server.

How to Join

Which steps join Rust Devblog Server?

Open the console in Rust with F1 after starting the game, then type client.connect 94.229.18.211:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
v2362
Protocol Join only if your game is on protocol 2362.
ptrak
Networking Network layer is RakNet, which is standard for the game.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Other

hil2cpp
Custom tag The owner or a plugin set it; it is not a standard Rust tag.
stok
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.