CMB15289
Combat isolated acceptance
Offline 94.228.213.206:28115 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 87/500
-
02MODPlayers 129/100
-
03MODPlayers 148/225
-
04MODPlayers 60/700
-
05MODPlayers 170/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Where does Combat isolated acceptance appear in Rust Tracker lists and filters?
On Rust Tracker, Combat isolated acceptance sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that Combat isolated acceptance is listed under?
These tags are published by Combat isolated acceptance for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs161125 (Build): Build: 161125; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Combat isolated acceptance wipe?
Combat isolated acceptance's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 7 days 4 hours.
Location and Status
How reliable is Combat isolated acceptance, and is it online now?
Tracking shows Combat isolated acceptance offline as of now, last seen 3 days 2 hours ago. 0% uptime over the last 2 full days, with 0 of 48 hours up. Rust Tracker logged it first on 26 October 2026.
What Rust version is Combat isolated acceptance on?
Rust network protocol 2632 and build 161125 on Windows is what Combat isolated acceptance runs. Steam updates it for you; your game must share the protocol to join.
What location is Combat isolated acceptance hosted in?
No region is published by Combat isolated acceptance. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 94.228.213.206:28115.
Player Count
How many players are on Combat isolated acceptance right now?
Offline: Combat isolated acceptance, last seen 3 days 2 hours ago. Across the past seven days, 0 players on average.
How does Combat isolated acceptance compare in the rankings?
On player hours over seven days, Combat isolated acceptance ranks #15,289, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Combat isolated acceptance?
Nothing in Combat isolated acceptance's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is Combat isolated acceptance on?
Generated by the game: the procedural map on Combat isolated acceptance.
Connect
How do you get onto Combat isolated acceptance?
To connect: start Rust, press F1, enter client.connect 94.228.213.206:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp1
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.