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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,857online PAX101,834playing OCC3,918with players WIPED 3H547
MODModded traffic
Callsign

CMB15289

Combat isolated acceptance

Offline 94.228.213.206:28115 checked 3d ago

moddedoxide
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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    Players 129/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 148/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 95 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 60/700
  5. 05MOD
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  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Combat isolated acceptance appear in Rust Tracker lists and filters?

On Rust Tracker, Combat isolated acceptance sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Combat isolated acceptance is listed under?

These tags are published by Combat isolated acceptance for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs161125 (Build): Build: 161125; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does Combat isolated acceptance wipe?

Combat isolated acceptance's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 7 days 4 hours.

Location and Status

How reliable is Combat isolated acceptance, and is it online now?

Tracking shows Combat isolated acceptance offline as of now, last seen 3 days 2 hours ago. 0% uptime over the last 2 full days, with 0 of 48 hours up. Rust Tracker logged it first on 26 October 2026.

What Rust version is Combat isolated acceptance on?

Rust network protocol 2632 and build 161125 on Windows is what Combat isolated acceptance runs. Steam updates it for you; your game must share the protocol to join.

What location is Combat isolated acceptance hosted in?

No region is published by Combat isolated acceptance. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 94.228.213.206:28115.

Player Count

How many players are on Combat isolated acceptance right now?

Offline: Combat isolated acceptance, last seen 3 days 2 hours ago. Across the past seven days, 0 players on average.

How does Combat isolated acceptance compare in the rankings?

On player hours over seven days, Combat isolated acceptance ranks #15,289, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Combat isolated acceptance?

Nothing in Combat isolated acceptance's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Combat isolated acceptance on?

Generated by the game: the procedural map on Combat isolated acceptance.

Connect

How do you get onto Combat isolated acceptance?

To connect: start Rust, press F1, enter client.connect 94.228.213.206:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Default team size: 8.
v2632
Protocol Your game must be on protocol 2632 to connect.
cs161125
Build Build: 161125.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.