SRV15216
ServerName
Offline 94.228.172.150:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:36 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 103/500
-
02MODPlayers 134/100
-
03MODPlayers 151/225
-
04MODPlayers 45/700
-
05MODPlayers 5/200
-
06MODPlayers 19/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry ServerName?
Modded servers, tracked live — the Rust Tracker lists that include ServerName. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ServerName?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on ServerName on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.
When does ServerName wipe?
ServerName's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 16 days 17 hours since this world was made.
Server Details
What is the uptime on ServerName, and is it online?
Tracking shows ServerName offline as of now, last seen 15 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 12 October 2026.
What Rust version is ServerName on?
Rust network protocol 2634 and build 167584 is the build on ServerName; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is ServerName hosted in?
Region: none published by ServerName. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 94.228.172.150:28015.
Population
How many players are on ServerName right now?
Offline now for ServerName, last seen 15 days 7 hours ago.
Where does ServerName sit in the server rankings?
On player hours over seven days, ServerName ranks #15,216, inside the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on ServerName?
The name of ServerName carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on ServerName?
Generated by the game: the procedural map on ServerName.
Connect
Which steps join ServerName?
Open the console in Rust with F1 after starting the game, then type client.connect 94.228.172.150:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.