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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,874online PAX88,657playing OCC4,001with players WIPED 3H163
MODModded traffic
Callsign

TST9895

Test server

Offline 94.208.131.9:28015 checked 22h ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak 2
Rank#9,895top 45%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75121:0020:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct14 Oct21 Oct27 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:20 UTC FW26d ago 1 – running 0
Sun 27 Sep, 09:53 UTC30d ago 1 halved by day 2 4.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Test server?

These Rust Tracker lists carry Test server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Test server carry, and what do they mean?

These tags are published by Test server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Test server when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 2.

On what schedule does Test server wipe?

Test server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 26 days since this world was made.

Server Details

Is Test server up, and how does its uptime hold?

Offline: Test server confirmed offline, last seen 22 hours ago. 11 of 168 hours up over the last 7 full days: 7% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Test server?

Confirmed for Test server: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is Test server hosted in?

Region: none published by Test server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 94.208.131.9:28015.

Player Count

What is the player count on Test server?

Offline: Test server, last seen 22 hours ago. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 21:00 UTC, 1 players on average.

How does Test server compare in the rankings?

Top 45% of all ranked servers, and #9,895 on seven-day player hours: Test server.

Settings

Which settings and rules are confirmed on Test server?

Nothing in Test server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Connect

Which steps join Test server?

Open the console in Rust with F1 after starting the game, then type client.connect 94.208.131.9:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players 2 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.