UNT6884
UnityVault Local Test
Offline 94.145.179.66:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:31 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 164/500
-
02MODPlayers 131/100
-
03MODPlayers 72/700
-
04MODPlayers 17/200
-
05MODPlayers 27/1000
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06MODPlayers 251/700
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show UnityVault Local Test?
On Rust Tracker, UnityVault Local Test sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags mean that UnityVault Local Test is listed under?
These tags are published by UnityVault Local Test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does UnityVault Local Test wipe?
UnityVault Local Test's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 44 hours.
Server Details
How reliable is UnityVault Local Test, and is it online now?
Tracking shows UnityVault Local Test offline as of now, last seen 39 hours ago. 0% uptime over the last 1 full day, with 0 of 24 hours up. First contact for Rust Tracker: 27 October 2026.
What Rust version is UnityVault Local Test on?
Rust network protocol 2635 and build 168909 is the build on UnityVault Local Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does UnityVault Local Test sit?
Region: none published by UnityVault Local Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 94.145.179.66:28015.
Player Count
How many players are on UnityVault Local Test right now?
Last seen 39 hours ago; UnityVault Local Test is offline at present. Over seven days: average 1, peak 3 players. At 19:00 UTC it drew its highest average of the last 48 hours: 3 players.
What rank does UnityVault Local Test carry among Rust servers?
Seven-day player hours put UnityVault Local Test at #6,884, within the top 31% of all ranked servers.
Settings
Which settings and rules are confirmed on UnityVault Local Test?
Nothing in UnityVault Local Test's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for UnityVault Local Test?
Procedural map on UnityVault Local Test, made by the game.
Connect
Which steps join UnityVault Local Test?
Open the console in Rust with F1 after starting the game, then type client.connect 94.145.179.66:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.