CLS14984
(Classy) Rust Testing 1
Offline 94.130.167.253:28014 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:13 UTC5d ago | – | – | running | 1 |
| Tue 20 Oct, 02:39 UTC7d ago | – | – | – | 0 |
| Sat 26 Sep, 17:54 UTC31d ago | 1 | – | 23.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 99/500
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02MODPlayers 133/100
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03MODPlayers 105/225
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04MODPlayers 30/200
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05MODPlayers 91/700
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06MODPlayers 29/1000
Quick answers
From the figures on this page.
Tags
Where does (Classy) Rust Testing 1 appear in Rust Tracker lists and filters?
These Rust Tracker lists carry (Classy) Rust Testing 1: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that (Classy) Rust Testing 1 is listed under?
Listed for the server browser to read, (Classy) Rust Testing 1 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on (Classy) Rust Testing 1 on wipe day?
Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for (Classy) Rust Testing 1?
No next wipe to predict for (Classy) Rust Testing 1, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 5 days 5 hours since this world was made.
Server Details
Is (Classy) Rust Testing 1 up, and how does its uptime hold?
Offline: (Classy) Rust Testing 1 confirmed offline, last seen 5 days ago. 5% uptime over the last 7 full days, with 9 of 168 hours up. The first sighting by Rust Tracker was 25 September 2026.
Which Rust version is confirmed on (Classy) Rust Testing 1?
Confirmed for (Classy) Rust Testing 1: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.
Which location is (Classy) Rust Testing 1 in?
No region is published by (Classy) Rust Testing 1. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 94.130.167.253:28014.
Population
What is the player count on (Classy) Rust Testing 1?
Offline: (Classy) Rust Testing 1, last seen 5 days ago. Peak of 1 in the last seven days, average 0 players.
How does (Classy) Rust Testing 1 compare in the rankings?
On player hours over seven days, (Classy) Rust Testing 1 ranks #14,984, inside the top 68% of all ranked servers.
Settings
Which settings and rules are confirmed on (Classy) Rust Testing 1?
Nothing in (Classy) Rust Testing 1's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
What map is (Classy) Rust Testing 1 on?
The map on (Classy) Rust Testing 1 is procedural, size 2,048, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.
Connect
Which steps join (Classy) Rust Testing 1?
Open the console in Rust with F1 after starting the game, then type client.connect 94.130.167.253:28014. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.