Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,700online PAX38,590playing OCC2,938with players WIPED 3H91
MODModded traffic
Callsign

INT7048=

IonutShiro Test Server

Online EU 94.130.133.96:28025 checked 12m ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 1/ ?
7-day average0peak 1
Rank#7,048top 32% · #1988 in EU
No wipesresets13 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Track history

Players

AveragePeak
00.250.50.75113:0020:0003:0010:0017:0001:00

Hourly average and peak, UTC.

Server performance

010020030040013:0020:0003:0010:0017:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Flight plan

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:03 UTC10h ago – – – 0
Wed 28 Oct, 06:10 UTC20h ago – – – 1
Wed 28 Oct, 05:45 UTC20h ago – – – 0
Tue 27 Oct, 13:03 UTC1d ago – – – 0
Sun 25 Oct, 17:30 UTC3d ago – – – 1
Sun 25 Oct, 15:59 UTC3d ago – – – 0
Sun 25 Oct, 12:09 UTC3d ago – – – 0
Sat 24 Oct, 15:23 UTC4d ago – – – 0
Sat 24 Oct, 14:34 UTC4d ago – – – 0
Sat 24 Oct, 14:19 UTC4d ago – – – 0
Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS017EU · groups of 8+ · monthly · 2 on average 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
    Players 3/300
  2. 02MOD
    Callsign RUS017EU · groups of 8+ · monthly · 2 on average 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
    Players 0/300
  3. 03COM
    Callsign TRS016EU · groups of 8+ · monthly · 29 on average -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay
    Players 19/150
  4. 04COM
    Callsign DSU036EU · groups of 8+ · monthly · 8 on average -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay
    Players 5/150
  5. 05MOD
    Callsign WIP016EU · groups of 8+ · weekly · 122 on average РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10
    Players 69/300
  6. 06MOD
    Callsign HBU015EU · groups of 1000+ · 24 on average EU Hub 01
    Players 9/3300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show IonutShiro Test Server?

EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include IonutShiro Test Server. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which tags does IonutShiro Test Server carry, and what do they mean?

These tags are published by IonutShiro Test Server for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for IonutShiro Test Server?

None of the resets on IonutShiro Test Server count as a wipe: a new world every few hours, no wipe schedule kept.

Location and Status

What is the uptime on IonutShiro Test Server, and is it online?

Right now IonutShiro Test Server is online. About 8 hours ago it restarted last, based on reported uptime. 125 of 168 hours up over the last 7 full days: 74% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is IonutShiro Test Server running?

Rust network protocol 2635 and build 168909 is the build on IonutShiro Test Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does IonutShiro Test Server run?

Server fps held an average of 231 across the last 48 hours, never below 176. Maximum entities carried: 65,448, from buildings and deployables to everything else. It drew as much as 2,246 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is IonutShiro Test Server in?

The EU tag places IonutShiro Test Server in Europe, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 94.130.133.96:28025.

Player Count

What is the player count on IonutShiro Test Server?

IonutShiro Test Server shows 1 players at this time. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 06:00 UTC, 1 players on average.

What rank does IonutShiro Test Server carry among Rust servers?

IonutShiro Test Server places #7,048 on seven-day player hours, #1,988 in Europe and in the top 32% of all ranked servers.

Settings

Which settings and rules are confirmed on IonutShiro Test Server?

The name of IonutShiro Test Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for IonutShiro Test Server?

A procedural map of size 1,250 runs on IonutShiro Test Server, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

What is the way to join IonutShiro Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 94.130.133.96:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/WQ2ztS5jM8.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp0
Max players Slots: 0.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.