LCL13092
Local C# Plugin Dev Server
Offline 94.101.96.235:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:28 UTC18h ago | – | – | running | 1 |
| Fri 9 Oct, 13:14 UTC19d ago | 2 | held half | 19.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 108/500
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02MODPlayers 134/100
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03MODPlayers 168/225
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04MODPlayers 49/700
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05MODPlayers 3/200
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06MODPlayers 24/1000
Quick answers
From the figures on this page.
Tags
Where does Local C# Plugin Dev Server appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Local C# Plugin Dev Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags does Local C# Plugin Dev Server carry, and what do they mean?
Listed for the server browser to read, Local C# Plugin Dev Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on Local C# Plugin Dev Server when wipe day lands?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
Which wipe times are confirmed for Local C# Plugin Dev Server?
The record holds too few of Local C# Plugin Dev Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 18 hours.
Server Details
Is Local C# Plugin Dev Server up, and how does its uptime hold?
Offline now, Local C# Plugin Dev Server was last seen 18 hours ago. 1% uptime over the last 7 full days, with 2 of 168 hours up. First contact for Rust Tracker: 4 October 2026.
Which Rust version is confirmed on Local C# Plugin Dev Server?
Confirmed for Local C# Plugin Dev Server: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Local C# Plugin Dev Server in?
Region: none published by Local C# Plugin Dev Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 94.101.96.235:28015.
Population
How many players are on Local C# Plugin Dev Server right now?
Offline now for Local C# Plugin Dev Server, last seen 18 hours ago. Over seven days: average 0, peak 1 players. At 15:00 UTC it drew its highest average of the last 48 hours: 1 players.
How does Local C# Plugin Dev Server compare in the rankings?
Seven-day player hours put Local C# Plugin Dev Server at #13,092, within the top 59% of all ranked servers.
Settings
Which settings and rules are confirmed on Local C# Plugin Dev Server?
Nothing in Local C# Plugin Dev Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.
Which map is loaded on Local C# Plugin Dev Server?
Generated by the game: the procedural map on Local C# Plugin Dev Server.
Connect
How do you get onto Local C# Plugin Dev Server?
To connect: start Rust, press F1, enter client.connect 94.101.96.235:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.