HDS15383=
Headshot Achievements Server
Online 93.99.7.63:28125 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:01 UTC25d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 208/500
-
02MODPlayers 134/100
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03MODPlayers 187/225
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04MODPlayers 34/200
-
05MODPlayers 191/700
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06MODPlayers 65/1000
Quick answers
From the figures on this page.
Tags
Where does Headshot Achievements Server appear in Rust Tracker lists and filters?
On Rust Tracker, Headshot Achievements Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Headshot Achievements Server?
The game's server browser reads these tags from Headshot Achievements Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on Headshot Achievements Server when wipe day lands?
Recent wipes averaged a peak of 2 players. 21 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Headshot Achievements Server?
The record holds too few of Headshot Achievements Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 25 days 8 hours since this world was made.
Server Details
Is Headshot Achievements Server up, and how does its uptime hold?
Right now Headshot Achievements Server is online. About 5 days 9 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 2 October 2026.
What Rust version is Headshot Achievements Server on?
Rust network protocol 2634 and build 166586 is the build on Headshot Achievements Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What is performance like on Headshot Achievements Server?
Average server fps over the last 48 hours: 30, with a low of 28. Maximum entities carried: 118,901, from buildings and deployables to everything else. Memory peaked at 4,420 MB. Players feel lag when fps drops and the entity count climbs.
What location is Headshot Achievements Server hosted in?
No region is published by Headshot Achievements Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 93.99.7.63:28125.
Player Count
Is Headshot Achievements Server busy?
Tracking Headshot Achievements Server: 0 of 10 slots filled. The last seven days put it at 0 players on average.
Where does Headshot Achievements Server sit in the server rankings?
On player hours over seven days, Headshot Achievements Server ranks #15,383, inside the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on Headshot Achievements Server?
No gather rate appears in Headshot Achievements Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Headshot Achievements Server?
A procedural map of size 4,500 runs on Headshot Achievements Server, generated by the game from seed 3. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join Headshot Achievements Server?
To connect: start Rust, press F1, enter client.connect 93.99.7.63:28125 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.