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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,853online PAX81,845playing OCC3,922with players WIPED 3H171
MODModded traffic
Callsign

ITT2424=

[ITA] Rust Italia PvE | Survival • Eventi • Build

Online 93.49.79.73:32015 checked 8m ago

moddedoxidepve
Clearance · join
Players now 2/ 30 7% full
7-day average2peak 7
Rank#2,424top 11%
Last wipe26d agono schedule published
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.

The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW26d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 19/200
  2. 02MOD
    Callsign FRM124EU · groups of 8+ · monthly · 4 on average CZ/EU Farming Industry PVE
    Players 7/50
  3. 03MOD
    Callsign RDA188groups of 8+ · 3 on average CZ/SK PVE!! No raid_No kill :-) RUSTUJ
    Players 7/30
  4. 04MOD
    Callsign BRN001EU · groups of 8+ · monthly · 3 on average BroinRust [PVE CLASSIC EU/EA]
    Players 4/200
  5. 05MOD
    Callsign BRN001EU · groups of 10+ · biweekly · 3 on average BroinRust [PVE MOD EU/EA]
    Players 0/200
  6. 06MOD
    Callsign RLX413groups of 8+ · monthly · 3 on average CZ/SK RELAX PVE
    Players 5/30
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [ITA] Rust Italia PvE | Survival • Eventi • Build appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [ITA] Rust Italia PvE | Survival • Eventi • Build: PvE servers, tracked live, Modded servers, tracked live and Build, creative and sandbox servers. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that [ITA] Rust Italia PvE | Survival • Eventi • Build is listed under?

Listed for the server browser to read, [ITA] Rust Italia PvE | Survival • Eventi • Build publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp30 (Max players): Slots: 30; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on [ITA] Rust Italia PvE | Survival • Eventi • Build when wipe day lands?

Recent wipes averaged a peak of 6 players. The peak on the latest wipe came 38 hours after it.

Which wipe times are confirmed for [ITA] Rust Italia PvE | Survival • Eventi • Build?

One wipe a month for [ITA] Rust Italia PvE | Survival • Eventi • Build: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 26 days 2 hours.

Location and Status

What is the uptime on [ITA] Rust Italia PvE | Survival • Eventi • Build, and is it online?

Right now [ITA] Rust Italia PvE | Survival • Eventi • Build is online. The uptime it reports puts the last restart about 14 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 27 September 2026.

Which Rust version is confirmed on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Rust network protocol 2635 and build 168909 is the build on [ITA] Rust Italia PvE | Survival • Eventi • Build; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Average server fps over the last 48 hours: 47, with a low of 27. Buildings, deployables and the rest of the world took it to a maximum of 138,494 entities. Peak memory use: 4,639 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [ITA] Rust Italia PvE | Survival • Eventi • Build in?

Nothing on region from [ITA] Rust Italia PvE | Survival • Eventi • Build; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 93.49.79.73:32015.

Population

Is [ITA] Rust Italia PvE | Survival • Eventi • Build busy?

Slots 30; players on board 2: that is [ITA] Rust Italia PvE | Survival • Eventi • Build now. Seven-day average 2 players; peak 7. Peak traffic in the last 48 hours came at 22:00 UTC, averaging 6 players.

How does [ITA] Rust Italia PvE | Survival • Eventi • Build compare in the rankings?

Top 11% of all ranked servers, and #2,424 on seven-day player hours: [ITA] Rust Italia PvE | Survival • Eventi • Build.

Settings

Which settings and rules are confirmed on [ITA] Rust Italia PvE | Survival • Eventi • Build?

The name of [ITA] Rust Italia PvE | Survival • Eventi • Build carries no gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for [ITA] Rust Italia PvE | Survival • Eventi • Build?

Generated by the game from seed 2138400164, the procedural map on [ITA] Rust Italia PvE | Survival • Eventi • Build measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto [ITA] Rust Italia PvE | Survival • Eventi • Build?

Open the console in Rust with F1 after starting the game, then type client.connect 93.49.79.73:32015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/j8brGFVSxB.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp30
Max players Slots: 30.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.