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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,617online PAX32,693playing OCC2,804with players WIPED 3H68
MODModded traffic
Callsign

TRN14106

[EU] Tranquility:PvE | IN DEVELOPMENT

Offline EU 93.206.141.105:28015 checked 42d ago

moddedcarbonpve
Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#14,106#2420 in EU
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016EU · no group limit · biweekly · 241 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 81/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 50 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 19/100
  3. 03MOD
    Callsign CLS210EU · groups of 8+ · monthly · 34 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 17/200
  4. 04MOD
    Callsign RLC015EU · groups of 30+ · monthly · 31 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 10/200
  5. 05MOD
    Callsign GRE016EU · groups of 15+ · monthly · 30 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 5/140
  6. 06MOD
    Callsign RST210EU · groups of 100+ · biweekly · 29 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 10/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [EU] Tranquility:PvE | IN DEVELOPMENT?

On Rust Tracker, [EU] Tranquility:PvE | IN DEVELOPMENT sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does [EU] Tranquility:PvE | IN DEVELOPMENT carry, and what do they mean?

Listed for the server browser to read, [EU] Tranquility:PvE | IN DEVELOPMENT publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?

The record holds too few of [EU] Tranquility:PvE | IN DEVELOPMENT's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 44 days 9 hours since this world was made.

Location and Status

Is [EU] Tranquility:PvE | IN DEVELOPMENT up, and how does its uptime hold?

Offline now, [EU] Tranquility:PvE | IN DEVELOPMENT was last seen 42 days 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 16 September 2026.

What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?

Confirmed for [EU] Tranquility:PvE | IN DEVELOPMENT: Rust network protocol 2633 and build 163207, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is [EU] Tranquility:PvE | IN DEVELOPMENT in?

The EU tag places [EU] Tranquility:PvE | IN DEVELOPMENT in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 93.206.141.105:28015.

Population

What is the player count on [EU] Tranquility:PvE | IN DEVELOPMENT?

Offline: [EU] Tranquility:PvE | IN DEVELOPMENT, last seen 42 days 19 hours ago.

How does [EU] Tranquility:PvE | IN DEVELOPMENT compare in the rankings?

[EU] Tranquility:PvE | IN DEVELOPMENT places #14,106 on seven-day player hours, #2,420 in Europe and in the top – of all ranked servers.

Settings

Which settings and rules are confirmed on [EU] Tranquility:PvE | IN DEVELOPMENT?

The name of [EU] Tranquility:PvE | IN DEVELOPMENT carries no gather rate. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for [EU] Tranquility:PvE | IN DEVELOPMENT?

A procedural map runs on [EU] Tranquility:PvE | IN DEVELOPMENT, generated by the game.

Connect

What is the way to join [EU] Tranquility:PvE | IN DEVELOPMENT?

Open the console in Rust with F1 after starting the game, then type client.connect 93.206.141.105:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.