TRN14106
[EU] Tranquility:PvE | IN DEVELOPMENT
Offline EU 93.206.141.105:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 81/2000
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02MODPlayers 19/100
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03MODPlayers 17/200
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04MODPlayers 10/200
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05MODPlayers 5/140
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06MODPlayers 10/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry [EU] Tranquility:PvE | IN DEVELOPMENT?
On Rust Tracker, [EU] Tranquility:PvE | IN DEVELOPMENT sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does [EU] Tranquility:PvE | IN DEVELOPMENT carry, and what do they mean?
Listed for the server browser to read, [EU] Tranquility:PvE | IN DEVELOPMENT publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?
The record holds too few of [EU] Tranquility:PvE | IN DEVELOPMENT's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 44 days 9 hours since this world was made.
Location and Status
Is [EU] Tranquility:PvE | IN DEVELOPMENT up, and how does its uptime hold?
Offline now, [EU] Tranquility:PvE | IN DEVELOPMENT was last seen 42 days 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 16 September 2026.
What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?
Confirmed for [EU] Tranquility:PvE | IN DEVELOPMENT: Rust network protocol 2633 and build 163207, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is [EU] Tranquility:PvE | IN DEVELOPMENT in?
The EU tag places [EU] Tranquility:PvE | IN DEVELOPMENT in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 93.206.141.105:28015.
Population
What is the player count on [EU] Tranquility:PvE | IN DEVELOPMENT?
Offline: [EU] Tranquility:PvE | IN DEVELOPMENT, last seen 42 days 19 hours ago.
How does [EU] Tranquility:PvE | IN DEVELOPMENT compare in the rankings?
[EU] Tranquility:PvE | IN DEVELOPMENT places #14,106 on seven-day player hours, #2,420 in Europe and in the top – of all ranked servers.
Settings
Which settings and rules are confirmed on [EU] Tranquility:PvE | IN DEVELOPMENT?
The name of [EU] Tranquility:PvE | IN DEVELOPMENT carries no gather rate. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for [EU] Tranquility:PvE | IN DEVELOPMENT?
A procedural map runs on [EU] Tranquility:PvE | IN DEVELOPMENT, generated by the game.
Connect
What is the way to join [EU] Tranquility:PvE | IN DEVELOPMENT?
Open the console in Rust with F1 after starting the game, then type client.connect 93.206.141.105:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8
Game
gmrust
mp50
ts8
v2633
cs163207
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.