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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,661online PAX51,383playing OCC3,245with players WIPED 3H89
MODModded traffic
Callsign

TRN13521

[EU] Tranquility:PvE | IN DEVELOPMENT

Offline EU 93.206.136.130:28015 checked 43d ago

moddedcarbonpve
Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,521#2365 in EU
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016EU · no group limit · biweekly · 236 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 159/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 53 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 40/100
  3. 03MOD
    Callsign CLS210EU · groups of 8+ · monthly · 36 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 26/200
  4. 04MOD
    Callsign GRE016EU · groups of 15+ · monthly · 31 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 6/140
  5. 05MOD
    Callsign RST210EU · groups of 100+ · biweekly · 31 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 15/200
  6. 06MOD
    Callsign RLC015EU · groups of 30+ · monthly · 30 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 21/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [EU] Tranquility:PvE | IN DEVELOPMENT?

On Rust Tracker, [EU] Tranquility:PvE | IN DEVELOPMENT sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that [EU] Tranquility:PvE | IN DEVELOPMENT is listed under?

Listed for the server browser to read, [EU] Tranquility:PvE | IN DEVELOPMENT publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; modded (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for [EU] Tranquility:PvE | IN DEVELOPMENT?

The record holds too few of [EU] Tranquility:PvE | IN DEVELOPMENT's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 47 days 11 hours.

Location and Status

Is [EU] Tranquility:PvE | IN DEVELOPMENT up, and how does its uptime hold?

Tracking shows [EU] Tranquility:PvE | IN DEVELOPMENT offline as of now, last seen 43 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 14 September 2026.

Which Rust build is [EU] Tranquility:PvE | IN DEVELOPMENT running?

Confirmed for [EU] Tranquility:PvE | IN DEVELOPMENT: Rust network protocol 2633 and build 163207, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is [EU] Tranquility:PvE | IN DEVELOPMENT in?

In Europe, under its EU tag, is where [EU] Tranquility:PvE | IN DEVELOPMENT lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 93.206.136.130:28015.

Population

What is the player count on [EU] Tranquility:PvE | IN DEVELOPMENT?

Offline now for [EU] Tranquility:PvE | IN DEVELOPMENT, last seen 43 days 16 hours ago.

What rank does [EU] Tranquility:PvE | IN DEVELOPMENT carry among Rust servers?

Top – of all ranked servers and #2,365 in Europe: [EU] Tranquility:PvE | IN DEVELOPMENT ranks #13,521 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on [EU] Tranquility:PvE | IN DEVELOPMENT?

Nothing in [EU] Tranquility:PvE | IN DEVELOPMENT's name states a gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

How to Join

Which steps join [EU] Tranquility:PvE | IN DEVELOPMENT?

To connect: start Rust, press F1, enter client.connect 93.206.136.130:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8,modded

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.