TST6433=
test server
Offline 93.175.40.170:28047 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 18:54 UTC16h ago | – | – | running | 0 |
| Mon 26 Oct, 18:54 UTC2d ago | 1 | held half | 2 days | 0 |
| Sat 10 Oct, 08:39 UTC19d ago | 0 | – | 16.4 days | 1 |
| Fri 18 Sep, 17:02 UTC40d ago | 1 | – | 21.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 157/500
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02MODPlayers 120/100
-
03MODPlayers 187/225
-
04MODPlayers 69/700
-
05MODPlayers 11/200
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06MODPlayers 19/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show test server?
On Rust Tracker, test server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags does test server carry, and what do they mean?
These tags are published by test server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp547 (Max players): Slots: 547; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on test server when wipe day lands?
At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
On what schedule does test server wipe?
Wipe times at test server are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 10 hours since this world was made.
Location and Status
Is test server up, and how does its uptime hold?
Tracking shows test server offline as of now, last seen 8 hours ago. 14% uptime over the last 7 full days, with 23 of 168 hours up. First contact for Rust Tracker: 15 September 2026.
Which Rust build is test server running?
Rust network protocol 2635 and build 168909 is the build on test server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is test server hosted in?
Nothing on region from test server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 93.175.40.170:28047.
Player Count
What is the player count on test server?
Offline: test server, last seen 8 hours ago. Over seven days: average 1, peak 1 players. At 19:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does test server carry among Rust servers?
On player hours over seven days, test server ranks #6,433, inside the top 29% of all ranked servers.
Settings
Which settings and rules are confirmed on test server?
No gather rate appears in test server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Connect
Which steps join test server?
To connect: start Rust, press F1, enter client.connect 93.175.40.170:28047 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp547,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp547
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.