RST15119
RustBlitz [DEV]
Offline 93.171.189.36:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:56 UTC12d ago | 0 | – | running | 0 |
| Thu 15 Oct, 20:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 14:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 07:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 01:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Wed 14 Oct, 18:56 UTC14d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 52/500
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02MODPlayers 121/100
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03MODPlayers 51/225
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04MODPlayers 55/700
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05MODPlayers 12/200
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06MODPlayers 8/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show RustBlitz [DEV]?
These Rust Tracker lists carry RustBlitz [DEV]: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustBlitz [DEV]?
The game's server browser reads these tags from RustBlitz [DEV]: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on RustBlitz [DEV] when wipe day lands?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.
When does RustBlitz [DEV] wipe?
Wipe times at RustBlitz [DEV] are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 12 days 15 hours since this world was made.
Location and Status
What is the uptime on RustBlitz [DEV], and is it online?
Offline now, RustBlitz [DEV] was last seen 12 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on RustBlitz [DEV]?
Confirmed for RustBlitz [DEV]: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.
Which location is RustBlitz [DEV] in?
Nothing on region from RustBlitz [DEV]; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 93.171.189.36:28015.
Player Count
Is RustBlitz [DEV] busy?
Offline: RustBlitz [DEV], last seen 12 days 14 hours ago.
What rank does RustBlitz [DEV] carry among Rust servers?
Seven-day player hours put RustBlitz [DEV] at #15,119, within the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on RustBlitz [DEV]?
The name of RustBlitz [DEV] carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
How to Join
What is the way to join RustBlitz [DEV]?
To connect: start Rust, press F1, enter client.connect 93.171.189.36:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.