LVN15842
RUST_LIVING_WORLD_LOCAL
Offline 93.152.223.17:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 117/500
-
02MODPlayers 134/100
-
03MODPlayers 117/225
-
04MODPlayers 47/700
-
05MODPlayers 6/200
-
06MODPlayers 24/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show RUST_LIVING_WORLD_LOCAL?
Modded servers, tracked live — the Rust Tracker lists that include RUST_LIVING_WORLD_LOCAL. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that RUST_LIVING_WORLD_LOCAL is listed under?
These tags are published by RUST_LIVING_WORLD_LOCAL for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does RUST_LIVING_WORLD_LOCAL wipe?
The record holds too few of RUST_LIVING_WORLD_LOCAL's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 19 days 5 hours.
Location and Status
Is RUST_LIVING_WORLD_LOCAL up, and how does its uptime hold?
Offline now, RUST_LIVING_WORLD_LOCAL was last seen 19 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 9 October 2026.
Which Rust version is confirmed on RUST_LIVING_WORLD_LOCAL?
Rust network protocol 2634 and build 167231 is the build on RUST_LIVING_WORLD_LOCAL; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does RUST_LIVING_WORLD_LOCAL sit?
Nothing on region from RUST_LIVING_WORLD_LOCAL; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 93.152.223.17:28015.
Player Count
How many players are on RUST_LIVING_WORLD_LOCAL right now?
Offline: RUST_LIVING_WORLD_LOCAL, last seen 19 days 5 hours ago.
What rank does RUST_LIVING_WORLD_LOCAL carry among Rust servers?
On player hours over seven days, RUST_LIVING_WORLD_LOCAL ranks #15,842, inside the top 72% of all ranked servers.
Settings
Which settings and rules are confirmed on RUST_LIVING_WORLD_LOCAL?
No gather rate appears in RUST_LIVING_WORLD_LOCAL's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on RUST_LIVING_WORLD_LOCAL?
Generated by the game: the procedural map on RUST_LIVING_WORLD_LOCAL.
How to Join
What is the way to join RUST_LIVING_WORLD_LOCAL?
To connect: start Rust, press F1, enter client.connect 93.152.223.17:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.