OXD15409
Oxide Studio · Development
Offline 93.152.220.240:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 59/500
-
02MODPlayers 135/100
-
03MODPlayers 96/225
-
04MODPlayers 31/700
-
05MODPlayers 3/200
-
06MODPlayers 10/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Oxide Studio · Development?
Modded servers, tracked live — the Rust Tracker lists that include Oxide Studio · Development. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that Oxide Studio · Development is listed under?
Listed for the server browser to read, Oxide Studio · Development publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does Oxide Studio · Development wipe?
Too few wipes on record for Oxide Studio · Development to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 11 days 19 hours since this world was made.
Server Details
How reliable is Oxide Studio · Development, and is it online now?
Offline now, Oxide Studio · Development was last seen 8 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 20 October 2026.
Which Rust build is Oxide Studio · Development running?
Confirmed for Oxide Studio · Development: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.
Where does Oxide Studio · Development sit?
Nothing on region from Oxide Studio · Development; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 93.152.220.240:28015.
Player Count
What is the player count on Oxide Studio · Development?
Last seen 8 days 6 hours ago; Oxide Studio · Development is offline at present.
How does Oxide Studio · Development compare in the rankings?
Seven-day player hours put Oxide Studio · Development at #15,409, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Oxide Studio · Development?
The name of Oxide Studio · Development carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is Oxide Studio · Development on?
A procedural map runs on Oxide Studio · Development, generated by the game.
Connect
How do you get onto Oxide Studio · Development?
To connect: start Rust, press F1, enter client.connect 93.152.220.240:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.