FNT15467
f3nta1 server
Offline 93.123.85.162:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:49 UTC39d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 35/500
-
02MODPlayers 123/100
-
03MODPlayers 59/225
-
04MODPlayers 13/700
-
05MODPlayers 2/200
-
06MODPlayers 3/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry f3nta1 server?
Modded servers, tracked live — the Rust Tracker lists that include f3nta1 server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on f3nta1 server?
The game's server browser reads these tags from f3nta1 server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on f3nta1 server when wipe day lands?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 1 hours after it.
When does f3nta1 server wipe?
The record holds too few of f3nta1 server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 39 days 12 hours.
Location and Status
Is f3nta1 server up, and how does its uptime hold?
Offline now, f3nta1 server was last seen 38 days 20 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 15 September 2026.
Which Rust version is confirmed on f3nta1 server?
Rust network protocol 2633 and build 164530 is the build on f3nta1 server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
What location is f3nta1 server hosted in?
Region: none published by f3nta1 server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 93.123.85.162:28015.
Population
How many players are on f3nta1 server right now?
Offline now for f3nta1 server, last seen 38 days 20 hours ago.
What rank does f3nta1 server carry among Rust servers?
On player hours over seven days, f3nta1 server ranks #15,467, inside the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on f3nta1 server?
No gather rate appears in f3nta1 server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.
Which map is confirmed for f3nta1 server?
Generated by the game: the procedural map on f3nta1 server.
How to Join
How do you get onto f3nta1 server?
Open the console in Rust with F1 after starting the game, then type client.connect 93.123.85.162:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.