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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,612online PAX35,778playing OCC2,872with players WIPED 3H60
MODModded traffic
Callsign

TST16330

Testing Shit

Offline 92.40.217.41:28015 checked 26d ago

moddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#16,330top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 114 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 50/225
  4. 04MOD
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    Players 20/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Testing Shit appear in Rust Tracker lists and filters?

On Rust Tracker, Testing Shit sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Testing Shit carry, and what do they mean?

These tags are published by Testing Shit for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166493 (Build): The game build is 166493; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Testing Shit wipe?

Testing Shit's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 26 days 13 hours since this world was made.

Server Details

Is Testing Shit up, and how does its uptime hold?

Offline now, Testing Shit was last seen 26 days 10 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 1 October 2026.

Which Rust version is confirmed on Testing Shit?

Rust network protocol 2634 and build 166493 is the build on Testing Shit; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Testing Shit sit?

No region is published by Testing Shit. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 92.40.217.41:28015.

Population

Is Testing Shit busy?

Offline: Testing Shit, last seen 26 days 10 hours ago.

What rank does Testing Shit carry among Rust servers?

On player hours over seven days, Testing Shit ranks #16,330, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Testing Shit?

The name of Testing Shit carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Connect

What is the way to join Testing Shit?

To connect: start Rust, press F1, enter client.connect 92.40.217.41:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp0
Max players Slots: 0.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166493
Build The game build is 166493.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.