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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,691online PAX58,743playing OCC3,438with players WIPED 3H104
MODModded traffic
Callsign

TST16408

Testing Shit

Offline 92.40.217.35:28015 checked 26d ago

moddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#16,408top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Testing Shit appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Testing Shit. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Testing Shit?

The game's server browser reads these tags from Testing Shit: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166493 (Build): Build: 166493; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Testing Shit wipe?

The record holds too few of Testing Shit's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 26 days 20 hours since this world was made.

Location and Status

How reliable is Testing Shit, and is it online now?

Offline: Testing Shit confirmed offline, last seen 26 days 20 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 1 October 2026.

Which Rust build is Testing Shit running?

Rust network protocol 2634 and build 166493 on Windows is what Testing Shit runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is Testing Shit in?

Nothing on region from Testing Shit; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 92.40.217.35:28015.

Player Count

How many players are on Testing Shit right now?

Offline: Testing Shit, last seen 26 days 20 hours ago.

What rank does Testing Shit carry among Rust servers?

Seven-day player hours put Testing Shit at #16,408, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Testing Shit?

No gather rate appears in Testing Shit's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Connect

What is the way to join Testing Shit?

Open the console in Rust with F1 after starting the game, then type client.connect 92.40.217.35:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players 0 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166493
Build Build: 166493.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.