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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,643online PAX37,948playing OCC2,905with players WIPED 3H68
MODModded traffic
Callsign

TST16413

Testing Shit

Offline 92.40.217.34:28015 checked 26d ago

moddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#16,413top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  3. 03MOD
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    Players 46/225
  4. 04MOD
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    Players 19/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Testing Shit appear in Rust Tracker lists and filters?

On Rust Tracker, Testing Shit sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Testing Shit?

These tags are published by Testing Shit for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166493 (Build): This server runs game build 166493; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does Testing Shit wipe?

Testing Shit's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 26 days 12 hours since this world was made.

Location and Status

What is the uptime on Testing Shit, and is it online?

Offline: Testing Shit confirmed offline, last seen 26 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 1 October 2026.

What Rust version is Testing Shit on?

Confirmed for Testing Shit: Rust network protocol 2634 and build 166493, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Testing Shit in?

Region: none published by Testing Shit. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 92.40.217.34:28015.

Population

How many players are on Testing Shit right now?

Offline: Testing Shit, last seen 26 days 11 hours ago.

How does Testing Shit compare in the rankings?

Seven-day player hours put Testing Shit at #16,413, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Testing Shit?

The name of Testing Shit carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

How to Join

How do you get onto Testing Shit?

To connect: start Rust, press F1, enter client.connect 92.40.217.34:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp0
Max players 0 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166493
Build This server runs game build 166493.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.