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ATIS RTRC INFO J SRV11,749online PAX74,551playing OCC3,731with players WIPED 3H142
MODModded traffic
Callsign

TMN2321↑

TyumenFUN | NoLIMIT | Classic +

Online 92.255.170.64:28017 checked 12m ago

biweekly wipes vanillamoddedoxide
Clearance · join
Players now 6/ 150 4% full
7-day average2peak 8
Rank#2,321top 10%
Last wipe12d agobiweekly schedule
Next wipe1d 6hThu 29 Oct, 19:38 UTC
Track history

Players

AveragePeak
0246814:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 19:38 UTC, in 1d 6h.

Its biweekly schedule tag · low confidence

usual gap14.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. 1d 6hThu 29 Oct, 19:38 UTC
  2. 8d 5hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hThu 12 Nov, 19:38 UTC
  4. 29d 6hThu 26 Nov, 19:38 UTC
  5. 36d 5hThu 3 Dec, 19:00 UTCFW
  6. 43d 6hThu 10 Dec, 19:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctWed 16 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:38 UTC12d ago 12 – running 4
Thu 1 Oct, 18:58 UTC FW26d ago 9 held half 14 days 4
Wed 16 Sep, 20:52 UTC41d ago 11 halved by day 11 14.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show TyumenFUN | NoLIMIT | Classic +?

Modded servers, tracked live — the Rust Tracker lists that include TyumenFUN | NoLIMIT | Classic +. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags mean that TyumenFUN | NoLIMIT | Classic + is listed under?

These tags are published by TyumenFUN | NoLIMIT | Classic + for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on TyumenFUN | NoLIMIT | Classic + when wipe day lands?

Recent wipes averaged a peak of 11 players. The peak on the latest wipe came 19 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 11 where it did not hold.

When does TyumenFUN | NoLIMIT | Classic + wipe?

TyumenFUN | NoLIMIT | Classic +'s schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Thursday 29 October at 19:38 UTC is when the next wipe falls due. 12 days 17 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Server Details

Is TyumenFUN | NoLIMIT | Classic + up, and how does its uptime hold?

Tracking shows TyumenFUN | NoLIMIT | Classic + online as of now. The uptime it reports puts the last restart about 11 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is TyumenFUN | NoLIMIT | Classic + running?

Confirmed for TyumenFUN | NoLIMIT | Classic +: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on TyumenFUN | NoLIMIT | Classic +?

Server fps held an average of 141 across the last 48 hours, never below 33. Maximum entities carried: 131,400, from buildings and deployables to everything else. It drew as much as 4,494 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is TyumenFUN | NoLIMIT | Classic + in?

No region is published by TyumenFUN | NoLIMIT | Classic +. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 92.255.170.64:28017.

Player Count

What is the player count on TyumenFUN | NoLIMIT | Classic +?

TyumenFUN | NoLIMIT | Classic + is at 6 players, capacity 150. Seven-day average 2 players; peak 8. At 17:00 UTC it drew its highest average of the last 48 hours: 6 players.

Where does TyumenFUN | NoLIMIT | Classic + sit in the server rankings?

Seven-day player hours put TyumenFUN | NoLIMIT | Classic + at #2,321, within the top 10% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on TyumenFUN | NoLIMIT | Classic +?

Nothing in TyumenFUN | NoLIMIT | Classic +'s name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

What map is TyumenFUN | NoLIMIT | Classic + on?

The map on TyumenFUN | NoLIMIT | Classic + is procedural, size 4,500, seed 227080, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join TyumenFUN | NoLIMIT | Classic +?

Open the console in Rust with F1 after starting the game, then type client.connect 92.255.170.64:28017. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://tyumenfun.ru/.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp150
Max players Slots: 150.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.