SRV7023=
ServerName
Offline 92.240.220.216:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:38 UTC16h ago | – | – | running | 0 |
| Sun 25 Oct, 14:32 UTC3d ago | 2 | – | 3.1 days | 0 |
| Sun 25 Oct, 01:28 UTC4d ago | 2 | – | 0.5 days | 1 |
| Thu 8 Oct, 16:10 UTC20d ago | 0 | – | 16.4 days | 1 |
| Mon 5 Oct, 17:06 UTC23d ago | 4 | – | 3 days | 1 |
| Sun 4 Oct, 14:32 UTC24d ago | 4 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 108/500
-
02MODPlayers 134/100
-
03MODPlayers 168/225
-
04MODPlayers 49/700
-
05MODPlayers 3/200
-
06MODPlayers 24/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show ServerName?
Modded servers, tracked live — the Rust Tracker lists that include ServerName. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on ServerName?
These tags are published by ServerName for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on ServerName on wipe day?
Recent wipes averaged a peak of 1 players. 6 hours after the latest wipe, the crowd peaked.
On what schedule does ServerName wipe?
No next wipe to predict for ServerName, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 16 hours.
Location and Status
Is ServerName up, and how does its uptime hold?
Tracking shows ServerName offline as of now, last seen 12 hours ago. 7% uptime over the last 7 full days, with 12 of 168 hours up. Rust Tracker logged it first on 4 October 2026.
What Rust version is ServerName on?
Confirmed for ServerName: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
Which location is ServerName in?
Nothing on region from ServerName; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 92.240.220.216:28015.
Population
Is ServerName busy?
Offline now for ServerName, last seen 12 hours ago. Seven-day average 1 players; peak 4. Busiest window in 48 hours: 17:00 UTC, 3 players on average.
What rank does ServerName carry among Rust servers?
Seven-day player hours put ServerName at #7,023, within the top 32% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on ServerName?
No gather rate appears in ServerName's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on ServerName?
A procedural map runs on ServerName, generated by the game.
How to Join
What is the way to join ServerName?
Open the console in Rust with F1 after starting the game, then type client.connect 92.240.220.216:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.