TST12914
Testserver
Offline 92.221.57.79:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:18 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 201/500
-
02MODPlayers 131/100
-
03MODPlayers 180/225
-
04MODPlayers 114/700
-
05MODPlayers 20/200
-
06MODPlayers 46/1000
Quick answers
From the figures on this page.
Filters
Where does Testserver appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Testserver. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Testserver carry, and what do they mean?
The game's server browser reads these tags from Testserver: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on Testserver on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.
On what schedule does Testserver wipe?
Testserver's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 22 days.
Server Details
What is the uptime on Testserver, and is it online?
Tracking shows Testserver offline as of now, last seen 13 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 16 September 2026.
What Rust version is Testserver on?
Confirmed for Testserver: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.
Where does Testserver sit?
Nothing on region from Testserver; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 92.221.57.79:28015.
Player Count
What is the player count on Testserver?
Offline: Testserver, last seen 13 days 17 hours ago.
Where does Testserver sit in the server rankings?
On player hours over seven days, Testserver ranks #12,914, inside the top 60% of all ranked servers.
Settings
Which settings and rules are confirmed on Testserver?
No gather rate appears in Testserver's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is Testserver on?
Generated by the game: the procedural map on Testserver.
Connect
What is the way to join Testserver?
Open the console in Rust with F1 after starting the game, then type client.connect 92.221.57.79:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.