CVA017
Cave Test Server
Offline 92.208.71.172:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 61/500
-
02MODPlayers 126/100
-
03MODPlayers 57/225
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04MODPlayers 53/700
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05MODPlayers 17/200
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06MODPlayers 9/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Cave Test Server?
These Rust Tracker lists carry Cave Test Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that Cave Test Server is listed under?
The game's server browser reads these tags from Cave Test Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does Cave Test Server wipe?
Cave Test Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 46 days 11 hours.
Location and Status
Is Cave Test Server up, and how does its uptime hold?
Tracking shows Cave Test Server offline as of now, last seen 45 days 9 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is Cave Test Server running?
Rust network protocol 2633 and build 163794 on Windows is what Cave Test Server runs. Steam updates it for you; your game must share the protocol to join.
Which location is Cave Test Server in?
Region: none published by Cave Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 92.208.71.172:28015.
Player Count
Is Cave Test Server busy?
Last seen 45 days 9 hours ago; Cave Test Server is offline at present.
Settings
Which settings and rules are confirmed on Cave Test Server?
The name of Cave Test Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
Which map is loaded on Cave Test Server?
A procedural map runs on Cave Test Server, generated by the game.
How to Join
Which steps join Cave Test Server?
To connect: start Rust, press F1, enter client.connect 92.208.71.172:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.