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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,689online PAX52,794playing OCC3,085with players WIPED 3H112
MODModded traffic
Callsign

LKL8428=

VM_Lokal_Test

Offline 92.208.70.137:28015 checked 9h ago

moddedoxide
Clearance · join
Players now 0/ 1 0% full
7-day average1peak 1
Rank#8,428top 38%
Last wipe13h agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
00.250.50.75111:0012:0013:0014:0015:0016:00Wiped Thu 29 Oct, 12:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:05 UTC13h ago – – running 0
Tue 27 Oct, 13:02 UTC2d ago 1 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 15/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 135/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 121 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 32/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 8/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 38/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 86 on average RustSpain.com | EU Main
    Players 143/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does VM_Lokal_Test appear in Rust Tracker lists and filters?

These Rust Tracker lists carry VM_Lokal_Test: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags does VM_Lokal_Test carry, and what do they mean?

Listed for the server browser to read, VM_Lokal_Test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on VM_Lokal_Test on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for VM_Lokal_Test?

Too few wipes on record for VM_Lokal_Test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 13 hours since this world was made.

Location and Status

Is VM_Lokal_Test up, and how does its uptime hold?

Offline: VM_Lokal_Test confirmed offline, last seen 9 hours ago. Uptime stood at 12% for the last 2 full days, 6 of 48 hours online. First contact for Rust Tracker: 27 October 2026.

Which Rust build is VM_Lokal_Test running?

Confirmed for VM_Lokal_Test: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is VM_Lokal_Test in?

No region is published by VM_Lokal_Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 92.208.70.137:28015.

Population

What is the player count on VM_Lokal_Test?

Offline now for VM_Lokal_Test, last seen 9 hours ago. Seven-day average 1 players; peak 1. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 1 players.

What rank does VM_Lokal_Test carry among Rust servers?

Seven-day player hours put VM_Lokal_Test at #8,428, within the top 38% of all ranked servers.

Settings

Which settings and rules are confirmed on VM_Lokal_Test?

Nothing in VM_Lokal_Test's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for VM_Lokal_Test?

Procedural map on VM_Lokal_Test, made by the game.

Connect

Which steps join VM_Lokal_Test?

Open the console in Rust with F1 after starting the game, then type client.connect 92.208.70.137:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players 1 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.