TRB14830
TroubleChute
Offline 92.146.164.66:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:17 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 193/500
-
02MODPlayers 135/100
-
03MODPlayers 184/225
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04MODPlayers 128/700
-
05MODPlayers 13/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry TroubleChute?
These Rust Tracker lists carry TroubleChute: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does TroubleChute carry, and what do they mean?
The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on TroubleChute when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for TroubleChute?
TroubleChute's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 23 days 1 hours.
Server Details
How reliable is TroubleChute, and is it online now?
Offline now, TroubleChute was last seen 23 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 24 September 2026.
Which Rust version is confirmed on TroubleChute?
Rust network protocol 2634 and build 166652 is the build on TroubleChute; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is TroubleChute in?
Region: none published by TroubleChute. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 92.146.164.66:28015.
Player Count
Is TroubleChute busy?
Offline now for TroubleChute, last seen 23 days ago.
What rank does TroubleChute carry among Rust servers?
Top 66% of all ranked servers, and #14,830 on seven-day player hours: TroubleChute.
Map and Rules
Which settings and rules are confirmed on TroubleChute?
The name of TroubleChute carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on TroubleChute?
A procedural map runs on TroubleChute, generated by the game.
How to Join
How do you get onto TroubleChute?
Open the console in Rust with F1 after starting the game, then type client.connect 92.146.164.66:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.