HGR3480=
24HG | Rust | Main #1
Online 91.99.37.118:28103 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:14 UTC3d ago | 3 | – | running | 0 |
| Thu 15 Oct, 19:14 UTC13d ago | 4 | held half | 9.8 days | 0 |
| Wed 14 Oct, 19:01 UTC14d ago | 4 | – | 1 days | 0 |
| Sun 4 Oct, 07:36 UTC25d ago | 3 | halved by day 2 | 10.5 days | 0 |
| Fri 25 Sep, 18:20 UTC33d ago | 2 | halved by day 6 | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 132/500
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02MODPlayers 122/100
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03MODPlayers 192/225
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04MODPlayers 71/700
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05MODPlayers 9/200
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06MODPlayers 21/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry 24HG | Rust | Main #1?
These Rust Tracker lists carry 24HG | Rust | Main #1: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags does 24HG | Rust | Main #1 carry, and what do they mean?
These tags are published by 24HG | Rust | Main #1 for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp200 (Max players): 200 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on 24HG | Rust | Main #1 when wipe day lands?
At their busiest, recent wipes averaged 4 players. The peak on the latest wipe came 4 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. By day 4 the crowd dropped below half where it did not hold.
On what schedule does 24HG | Rust | Main #1 wipe?
No next wipe to predict for 24HG | Rust | Main #1, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 3 days 13 hours since this world was made.
Server Details
How reliable is 24HG | Rust | Main #1, and is it online now?
Tracking shows 24HG | Rust | Main #1 online as of now. The uptime it reports puts the last restart about 3 days 11 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
What Rust version is 24HG | Rust | Main #1 on?
Rust network protocol 2635 and build 168909 is the build on 24HG | Rust | Main #1; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on 24HG | Rust | Main #1?
For the last 48 hours it averaged 60 server fps; the floor was 60. Maximum entities carried: 18,990, from buildings and deployables to everything else. Peak memory use: 3,111 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is 24HG | Rust | Main #1 in?
Region: none published by 24HG | Rust | Main #1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.99.37.118:28103.
Population
Is 24HG | Rust | Main #1 busy?
Slots 200; players on board 2: that is 24HG | Rust | Main #1 now. Over seven days: average 1, peak 5 players. At 21:00 UTC it drew its highest average of the last 48 hours: 5 players.
Where does 24HG | Rust | Main #1 sit in the server rankings?
On player hours over seven days, 24HG | Rust | Main #1 ranks #3,480, inside the top 16% of all ranked servers.
Settings
Which settings and rules are confirmed on 24HG | Rust | Main #1?
No gather rate appears in 24HG | Rust | Main #1's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is 24HG | Rust | Main #1 on?
A procedural map of size 4,000 runs on 24HG | Rust | Main #1, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
How to Join
Which steps join 24HG | Rust | Main #1?
To connect: start Rust, press F1, enter client.connect 91.99.37.118:28103 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://alpha.24hgaming.com/.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.