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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,611online PAX33,784playing OCC2,810with players WIPED 3H69
MODModded traffic
Callsign

JTH12442=

jaaaaaThomas Hardcore Quad

Online 91.98.186.109:28080 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#12,442top 56%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW27d ago 3 – running 3
Thu 24 Sep, 18:35 UTC34d ago 3 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry jaaaaaThomas Hardcore Quad?

Modded servers, tracked live — the Rust Tracker lists that include jaaaaaThomas Hardcore Quad. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on jaaaaaThomas Hardcore Quad?

The game's server browser reads these tags from jaaaaaThomas Hardcore Quad: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on jaaaaaThomas Hardcore Quad when wipe day lands?

At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does jaaaaaThomas Hardcore Quad wipe?

The record holds too few of jaaaaaThomas Hardcore Quad's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 27 days 12 hours since this world was made.

Location and Status

How reliable is jaaaaaThomas Hardcore Quad, and is it online now?

jaaaaaThomas Hardcore Quad is up and online at this moment. About 4 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 24 September 2026.

Which Rust version is confirmed on jaaaaaThomas Hardcore Quad?

Confirmed for jaaaaaThomas Hardcore Quad: Rust network protocol 2634 and build 166494, Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on jaaaaaThomas Hardcore Quad?

Average server fps over the last 48 hours: 125, with a low of 94. Peak entity count: 99,409, covering buildings, deployables and all else in the world. Peak memory use: 2,205 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is jaaaaaThomas Hardcore Quad in?

No region is published by jaaaaaThomas Hardcore Quad. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 91.98.186.109:28080.

Population

How many players are on jaaaaaThomas Hardcore Quad right now?

jaaaaaThomas Hardcore Quad is at 0 players, capacity 50. Over seven days: average 0, peak 1 players.

What rank does jaaaaaThomas Hardcore Quad carry among Rust servers?

On player hours over seven days, jaaaaaThomas Hardcore Quad ranks #12,442, inside the top 56% of all ranked servers.

Settings

Which settings and rules are confirmed on jaaaaaThomas Hardcore Quad?

The name of jaaaaaThomas Hardcore Quad carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on jaaaaaThomas Hardcore Quad?

A procedural map of size 4,081 runs on jaaaaaThomas Hardcore Quad, generated by the game from seed 481981. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto jaaaaaThomas Hardcore Quad?

To connect: start Rust, press F1, enter client.connect 91.98.186.109:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.