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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,718online PAX47,661playing OCC3,204with players WIPED 3H101
MODModded traffic
Callsign

DTC4862=

Dutch WildLands PVE | Raidable Bases | Events | SkillTree

Online 91.98.186.106:28080 checked 8m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 3
Rank#4,862top 22%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:44 UTC16d ago 2 – running 1
Wed 7 Oct, 19:13 UTC21d ago 2 halved by day 2 5.1 days 0
Sat 3 Oct, 17:07 UTC25d ago 2 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

On Rust Tracker, Dutch WildLands PVE | Raidable Bases | Events | SkillTree sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

These tags are published by Dutch WildLands PVE | Raidable Bases | Events | SkillTree for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Dutch WildLands PVE | Raidable Bases | Events | SkillTree when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 18 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The fall below half came by day 2 where it did not hold.

Which wipe times are confirmed for Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

No next wipe to predict for Dutch WildLands PVE | Raidable Bases | Events | SkillTree, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 16 days 2 hours.

Server Details

How reliable is Dutch WildLands PVE | Raidable Bases | Events | SkillTree, and is it online now?

Right now Dutch WildLands PVE | Raidable Bases | Events | SkillTree is online. About 3 hours ago it restarted last, based on reported uptime. 144 of 168 hours up over the last 7 full days: 86% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Dutch WildLands PVE | Raidable Bases | Events | SkillTree running?

Rust network protocol 2635 and build 168909 is the build on Dutch WildLands PVE | Raidable Bases | Events | SkillTree; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Average server fps over the last 48 hours: 67, with a low of 43. Buildings, deployables and the rest of the world took it to a maximum of 128,049 entities. Peak memory use: 4,267 MB. Players feel lag when fps drops and the entity count climbs.

Where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree sit?

Region: none published by Dutch WildLands PVE | Raidable Bases | Events | SkillTree. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 91.98.186.106:28080.

Population

Is Dutch WildLands PVE | Raidable Bases | Events | SkillTree busy?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree is at 0 players, capacity 50. Peak of 3 in the last seven days, average 0 players. Busiest window in 48 hours: 21:00 UTC, 2 players on average.

Where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree sit in the server rankings?

Seven-day player hours put Dutch WildLands PVE | Raidable Bases | Events | SkillTree at #4,862, within the top 22% of all ranked servers.

Settings

Which settings and rules are confirmed on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

The name of Dutch WildLands PVE | Raidable Bases | Events | SkillTree carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is Dutch WildLands PVE | Raidable Bases | Events | SkillTree on?

The map on Dutch WildLands PVE | Raidable Bases | Events | SkillTree is procedural, size 4,250, seed 603079722, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

To connect: start Rust, press F1, enter client.connect 91.98.186.106:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/C3A7zgvmn9.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.