RPI11378
Rip_Was Test Server
Offline 91.8.202.37:28015 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:24 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 146/500
-
02MODPlayers 123/100
-
03MODPlayers 181/225
-
04MODPlayers 85/700
-
05MODPlayers 5/200
-
06MODPlayers 38/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Rip_Was Test Server?
On Rust Tracker, Rip_Was Test Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that Rip_Was Test Server is listed under?
These tags are published by Rip_Was Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on Rip_Was Test Server on wipe day?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Rip_Was Test Server?
Too few wipes on record for Rip_Was Test Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 4 days 18 hours.
Location and Status
Is Rip_Was Test Server up, and how does its uptime hold?
Offline now, Rip_Was Test Server was last seen 11 hours ago. 2% uptime over the last 7 full days, with 4 of 168 hours up. The first sighting by Rust Tracker was 4 October 2026.
Which Rust build is Rip_Was Test Server running?
Rust network protocol 2635 and build 168909 is the build on Rip_Was Test Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does Rip_Was Test Server sit?
Nothing on region from Rip_Was Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.8.202.37:28015.
Player Count
What is the player count on Rip_Was Test Server?
Offline: Rip_Was Test Server, last seen 11 hours ago. Peak of 1 in the last seven days, average 1 players. Busiest window in 48 hours: 21:00 UTC, 1 players on average.
What rank does Rip_Was Test Server carry among Rust servers?
Seven-day player hours put Rip_Was Test Server at #11,378, within the top 51% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rip_Was Test Server?
The name of Rip_Was Test Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for Rip_Was Test Server?
A procedural map runs on Rip_Was Test Server, generated by the game.
Connect
Which steps join Rip_Was Test Server?
To connect: start Rust, press F1, enter client.connect 91.8.202.37:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.