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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,639online PAX47,599playing OCC3,178with players WIPED 3H98
MODModded traffic
Callsign

RPI11378

Rip_Was Test Server

Offline 91.8.202.37:28015 checked 11h ago

moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#11,378top 51%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75120:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct23 Oct25 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:24 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rip_Was Test Server?

On Rust Tracker, Rip_Was Test Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that Rip_Was Test Server is listed under?

These tags are published by Rip_Was Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Rip_Was Test Server on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Rip_Was Test Server?

Too few wipes on record for Rip_Was Test Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 4 days 18 hours.

Location and Status

Is Rip_Was Test Server up, and how does its uptime hold?

Offline now, Rip_Was Test Server was last seen 11 hours ago. 2% uptime over the last 7 full days, with 4 of 168 hours up. The first sighting by Rust Tracker was 4 October 2026.

Which Rust build is Rip_Was Test Server running?

Rust network protocol 2635 and build 168909 is the build on Rip_Was Test Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does Rip_Was Test Server sit?

Nothing on region from Rip_Was Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.8.202.37:28015.

Player Count

What is the player count on Rip_Was Test Server?

Offline: Rip_Was Test Server, last seen 11 hours ago. Peak of 1 in the last seven days, average 1 players. Busiest window in 48 hours: 21:00 UTC, 1 players on average.

What rank does Rip_Was Test Server carry among Rust servers?

Seven-day player hours put Rip_Was Test Server at #11,378, within the top 51% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rip_Was Test Server?

The name of Rip_Was Test Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Rip_Was Test Server?

A procedural map runs on Rip_Was Test Server, generated by the game.

Connect

Which steps join Rip_Was Test Server?

To connect: start Rust, press F1, enter client.connect 91.8.202.37:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.