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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,811online PAX72,496playing OCC3,745with players WIPED 3H138
MODModded traffic
Callsign

CRB15346

Carbon Test Server

Offline 91.67.161.216:28015 checked 14d ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,346top 71%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct10 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:37 UTC14d ago 1 – running 1
Sun 4 Oct, 12:49 UTC23d ago 1 halved by day 2 9 days 1
Sat 3 Oct, 09:16 UTC24d ago 2 – 1.1 days 0
Wed 30 Sep, 23:08 UTC26d ago 0 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Carbon Test Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Carbon Test Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Carbon Test Server is listed under?

These tags are published by Carbon Test Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Carbon Test Server on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

Which wipe times are confirmed for Carbon Test Server?

No next wipe to predict for Carbon Test Server, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 14 days 8 hours.

Location and Status

Is Carbon Test Server up, and how does its uptime hold?

Offline now, Carbon Test Server was last seen 14 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 26 September 2026.

Which Rust version is confirmed on Carbon Test Server?

Confirmed for Carbon Test Server: Rust network protocol 2634 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Carbon Test Server in?

No region is published by Carbon Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 91.67.161.216:28015.

Population

Is Carbon Test Server busy?

Offline now for Carbon Test Server, last seen 14 days 6 hours ago.

How does Carbon Test Server compare in the rankings?

Top 71% of all ranked servers, and #15,346 on seven-day player hours: Carbon Test Server.

Map and Rules

Which settings and rules are confirmed on Carbon Test Server?

Nothing in Carbon Test Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on Carbon Test Server?

A procedural map of size 1,000 runs on Carbon Test Server, generated by the game from seed 921410901. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join Carbon Test Server?

To connect: start Rust, press F1, enter client.connect 91.67.161.216:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.