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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H90
MODModded traffic
Callsign

MCK13372

MCK-Home Stage

Offline 91.48.254.190:28015 checked 34d ago

moddedcarbon
Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,372top 61%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 157 on average ShockRust | Blue | NoLimit
    Players 205/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 183/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 90 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 126/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 19/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 50/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry MCK-Home Stage?

Modded servers, tracked live — the Rust Tracker lists that include MCK-Home Stage. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that MCK-Home Stage is listed under?

The game's server browser reads these tags from MCK-Home Stage: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs165625 (Build): Build: 165625; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for MCK-Home Stage?

The record holds too few of MCK-Home Stage's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 34 days 5 hours.

Server Details

Is MCK-Home Stage up, and how does its uptime hold?

Offline: MCK-Home Stage confirmed offline, last seen 34 days 3 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 24 September 2026.

Which Rust version is confirmed on MCK-Home Stage?

Rust network protocol 2634 and build 165625 on Windows is what MCK-Home Stage runs. Steam updates it for you; your game must share the protocol to join.

What location is MCK-Home Stage hosted in?

Region: none published by MCK-Home Stage. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 91.48.254.190:28015.

Population

Is MCK-Home Stage busy?

Offline: MCK-Home Stage, last seen 34 days 3 hours ago.

What rank does MCK-Home Stage carry among Rust servers?

Top 61% of all ranked servers, and #13,372 on seven-day player hours: MCK-Home Stage.

Settings

Which settings and rules are confirmed on MCK-Home Stage?

The name of MCK-Home Stage carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for MCK-Home Stage?

Generated by the game: the procedural map on MCK-Home Stage.

How to Join

What is the way to join MCK-Home Stage?

To connect: start Rust, press F1, enter client.connect 91.48.254.190:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs165625,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players 5 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs165625
Build Build: 165625.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.