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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,876online PAX96,643playing OCC4,105with players WIPED 3H153
MODModded traffic
Callsign

VTL10103=

Vitality Local LiveTest

Online 91.245.44.75:28018 checked 8m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#10,103top 46%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 12:41 UTC6d ago 1 – running 0
Thu 15 Oct, 12:50 UTC12d ago 1 – 6 days 0
Wed 14 Oct, 18:26 UTC12d ago 1 – 0.8 days 0
Sun 11 Oct, 03:29 UTC16d ago 1 held half 3.6 days 1
Sat 10 Oct, 08:08 UTC17d ago 1 – 0.8 days 0
Fri 9 Oct, 22:26 UTC17d ago 1 – 0.4 days 1
Wed 30 Sep, 11:49 UTC27d ago 2 – 9.4 days 1
Tue 29 Sep, 09:38 UTC28d ago 2 – 1.1 days 0
Mon 28 Sep, 14:40 UTC29d ago 2 – 0.8 days 0
Sun 27 Sep, 10:26 UTC30d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Vitality Local LiveTest?

On Rust Tracker, Vitality Local LiveTest sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Vitality Local LiveTest?

The game's server browser reads these tags from Vitality Local LiveTest: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts32 (Group limit): Teams are capped at 32; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Vitality Local LiveTest when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does Vitality Local LiveTest wipe?

Wipe times at Vitality Local LiveTest are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 12 days 5 hours.

Location and Status

Is Vitality Local LiveTest up, and how does its uptime hold?

Right now Vitality Local LiveTest is online. 39% uptime over the last 7 full days, with 66 of 168 hours up. The first sighting by Rust Tracker was 16 September 2026.

What Rust version is Vitality Local LiveTest on?

Rust network protocol 2635 and build 168909 on Windows is what Vitality Local LiveTest runs. The same protocol is required to join, and Steam updates it for you.

What location is Vitality Local LiveTest hosted in?

Region: none published by Vitality Local LiveTest. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.245.44.75:28018.

Population

What is the player count on Vitality Local LiveTest?

Tracking Vitality Local LiveTest: 0 of 10 slots filled. Peak of 1 in the last seven days, average 0 players.

What rank does Vitality Local LiveTest carry among Rust servers?

Top 46% of all ranked servers, and #10,103 on seven-day player hours: Vitality Local LiveTest.

Map and Rules

Which settings and rules are confirmed on Vitality Local LiveTest?

The name of Vitality Local LiveTest carries no gather rate. Up to 32 players per group. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.

Which map is loaded on Vitality Local LiveTest?

Procedural map on Vitality Local LiveTest, made by the game.

Connect

How do you get onto Vitality Local LiveTest?

To connect: start Rust, press F1, enter client.connect 91.245.44.75:28018 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts32
Group limit Teams are capped at 32.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.